Eelektross

Levitate
The wielder is immune to Ground-type moves.
Type Tier
Electric NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
85
- 311 374 -
Atk
115
239 266 329 361
Def
80
176 196 259 284
SpA
105
221 246 309 339
SpD
80
176 196 259 284
Spe
50
122 136 199 218

Overview

Eelektross is undoubtedly one of the scariest Pokemon for a defensive team to face, and it's not surprising why this is so; with excellent attacking stats, an expansive offensive movepool with great coverage options, and a slow Volt Switch and U-turn, it can be both unpredictable and incredibly difficult to wall. On top of that, Eelektross's bulk allows it to take a few hits, and it has no weaknesses that opposing teams can prey upon. Unfortunately, more offensive teams can typically make it hard for Eelektross to do its job, as in spite of its lack of weaknesses, it has very few resistances, and because of its poor Speed, it's not very difficult to outpace it.

Name Item Nature

Eebeltross

Expert Belt Rash
Moveset EVs
~ Thunderbolt
~ Superpower
~ Flamethrower
~ Giga Drain
140 Atk / 244 SpA / 124 Spe

This set takes advantage of Eelektross's great mixed attacking stats and fantastic coverage in order to break through nearly every wall and tank in NU. With this set, Eelektross can also serve as an effective lure; if you need to take out a special wall to open up a sweep later on, you can use special attacks to bait the opponent into bringing it in, then to take it out with Superpower. Thunderbolt is used on this set as Eelektross's most powerful and reliable STAB and helps it take on bulky Water-types, such as Alomomola and Mantine. Superpower helps make Eelektross very difficult to wall; most Pokemon that can take a hit from the special side don't want to take a strong physical attack, and many of the tier's special walls are weak to Fighting-type attacks. Flamethrower is used for additional coverage to help beat Grass-types, such as Tangela and Vileplume, which would wall this set otherwise. Finally, Giga Drain is used as a way of beating the Ground-types that can switch into a Thunderbolt, and it provides a form of recovery for Eelektross.

Team Options & Additional Comments >>>
Name Item Nature

Special Attacker

Leftovers / Choice Specs Modest
Moveset EVs
~ Volt Switch
~ Giga Drain
~ Flamethrower
~ Thunderbolt
172 HP / 252 SpA / 84 Spe

This set uses Eelektross's fantastic special movepool and great Special Attack stat to become a hard-hitting attacker. Volt Switch allows it to serve as a slow scout in order to keep up offensive momentum and bring fast, frail teammates to the field safely. Because of STAB and Eelektross's above average Special Attack, Volt Switch will also hit many Pokemon for solid damage. Giga Drain offers Eelektross a way of defeating Ground-types that keep it from using Volt Switch, and it provides a form of recovery. Grass-types also keep Eelektross from spamming its STAB moves; Flamethrower is a way of handling them and alleviating this issue. Finally, Thunderbolt gives Eelektross a more powerful and reliable STAB to spam when scouting is unnecessary, such as when it finds itself facing bulky special walls.

Team Options & Additional Comments >>>
Name Item Nature

Physical Attacker

Choice Band / Expert Belt Adamant
Moveset EVs
~ U-turn
~ ThunderPunch
~ Superpower / Drain Punch
~ Aqua Tail
132 HP / 252 Atk / 124 Spe

With a physical set, Eelektross can use its great physical movepool and attacking prowess to muscle through many of the tier's bulkiest Pokemon. U-turn is the first move on this set, and it gives Eelektross a fantastic way to gain momentum for the team. Unlike Volt Switch, only one Pokemon—Shedinja—is immune to U-turn. On top of that, Grass-types are the most common types of Pokemon to switch into Eelektross, and U-turn can deal some solid damage to many of them. ThunderPunch is used as a reliable choice for STAB with a handy chance of paralyzing opponents. Superpower is used for its great power, but if the stat drops are unappealing, Drain Punch is a viable alternative that gives Eelektross a form of recovery. Finally, Aqua Tail hits Ground-type Pokemon that keep Eelektross from using its STAB hard.

Team Options & Additional Comments >>>

Other Options

Despite its expansive movepool, most of Eelektross's best options have already been covered. Coil is probably the most viable other option, and using it with an EV spread of 248 HP / 100 Atk / 36 Def / 124 Spe with an Adamant nature allows Eelektross to outspeed Alomomola and retain some good offensive capabilities without a boost. The problem with a Coil set is that its few resistances make it difficult to find opportunities to set up. Eelektross is usually much better off using its great mixed attacking stats to hit hard right off the bat. For the same reason, Charge Beam is generally an inferior choice. If you are considering a Coil set, Zap Cannon might seem like a good option, but Eelektross prefers to use the Attack boosts to its advantage over the accuracy boosts. Acrobatics is an interesting option to help Eelektross beat Grass-type Pokemon, but the lack of an item needed to use it to full effect is unappealing. Rock Slide is another option, but its coverage is a bit redundant with Eelektross's STAB, and its flinch chance will rarely come in handy because of Eelektross's low Speed. Knock Off can be used on any of Eelektross's sets to cause problems for the Pokemon that switch in to wall it. Finally, Thunder Wave and Toxic can be good options to hinder the Pokemon it cannot beat on its own.

Checks and Counters

Eelektross is a Pokemon that is incredibly difficult to counter, as it is so strong and unpredictable. The easiest way to defeat Eelektross is to try and keep up offensive pressure against the opponent's team and never give it a free switch. If this is not possible, you might be forced to revenge kill it with strong attackers, such as Sawk and Charizard. With Mold Breaker, Sawk, Rampardos, and Pinsir can also use Earthquake to hit Eelektross for super effective damage. Probably the only true counters to any Eelektross set are Dragonair and Shelgon, as it rarely carries a move to hit them for super effective damage and the coverage moves it has to hit them with generally won't hit hard enough to take them out. Meanwhile, both of these Pokemon can set up Dragon Dances against it and later Rest to recover the damage they've taken.

Outside of trying to counter every set with one Pokemon, each individual set has its own checks and counters. Camerupt, Ampharos, and Zweilous all wall the special set very well. Lickilicky and Audino also do well against the special set, as they can come in on any move and either stay in to wall non-Choice Specs variants or pivot out into a better check against Choice Specs variants. Additionally, Fraxure can set up against the special set, though it doesn't appreciate taking a Choice Specs Thunderbolt. As for the physical set, Torterra, Tangela, Vileplume, and Seismitoad can all take it on relatively well. Still, all of them but Tangela don't appreciate taking repeated U-turns. Finally, the mixed set is incredibly difficult to wall, as very few Pokemon can survive two consecutive hits. One of the only viable Pokemon that can do this is Altaria, which can survive a Thunderbolt after Stealth Rock and Roost to recover the damage it took. Misdreavus can also survive one Thunderbolt, but it can't do much back to Eelektross.