Ekans

Intimidate
Lowers the foe's Attack one stage. Decreases wild encounter rate.
Shed Skin
1/3 chance to heal status every turn.
Unnerve
Prevents the foe from consuming its held Berry item.
Type Tier
Poison LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
35
- 20 23 -
Atk
60
10 12 15 16
Def
44
9 10 14 15
SpA
40
9 10 13 14
SpD
54
9 11 15 16
Spe
55
10 12 15 16
Name Power Accuracy PP Target Description
Acid 40 100% 30 All enemies 10% chance to lower Special Defense 1 stage.
Acid Spray 40 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Beat Up 1 100% 10 Single non-user All healthy Pokemon aid in damaging the target.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Coil - - 20 User Boosts user's Attack, Defense, and accuracy by 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Double Team - - 15 User Boosts evasion by 1 stage.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Gastro Acid - 100% 10 Single non-user Nullifies the target's ability.
Glare - 90% 30 Single non-user Paralyzes opponent.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison the target.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Iron Tail 100 75% 15 Single non-user 30% chance to lower target's Defense by 1 stage.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Fang 50 100% 15 Single non-user 30% chance to badly poison the opponent.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Poison Sting 15 100% 35 Single non-user 30% chance to poison opponent.
Poison Tail 50 100% 25 Single non-user Has a high critical hit rate. 10% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scary Face - 90% 10 Single non-user Lowers target's Speed by 2 stages.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Slam 80 75% 20 Single non-user No additional effect.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Sludge Wave 95 100% 10 All others 10% chance to poison the target.
Snatch - - 10 User If certain moves are used, the user of Snatch uses the moves instead.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Switcheroo - 100% 10 Single non-user Switches items with the target.
Thief 40 100% 10 Single non-user Steals the target's held item.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
Wrap 15 90% 20 Single non-user Traps and damages the target for 4-5 turns.