Electivire

Motor Drive
Grants immunity to Electric-type moves and boosts Speed by 1 stage when hit by an Electric-type move.
Vital Spirit
Prevents sleep. Increases wild encounters with higher level Pokemon.
Type Tier
Electric RU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 150 182 -
Atk
123
128 143 175 192
Def
67
78 87 119 130
SpA
95
103 115 147 161
SpD
85
94 105 137 150
Spe
95
103 115 147 161
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Cross Chop 100 80% 5 Single non-user Has a high critical hit rate.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Discharge 80 100% 15 All others 30% chance to paralyze the opponent.
Double Team - - 15 User Boosts evasion by 1 stage.
DynamicPunch 100 50% 5 Single non-user Confuses the target.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Electro Ball 1 100% 10 Single non-user Inflicts more damage the faster the user is compared to the target.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Fire Punch 75 100% 15 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hammer Arm 100 90% 10 Single non-user Lowers user's Speed by 1 stage.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze the target.
Karate Chop 50 100% 25 Single non-user Has a high critical hit rate.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Low Kick 1 100% 20 Single non-user Damage is based on opponent's weight.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Meditate - - 40 User Boosts user's Attack by 1 stage.
Protect - - 10 User Protects the user from attacks.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Quick Attack 40 100% 30 Single non-user The user always attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Rolling Kick 60 85% 15 Single non-user 30% chance to flinch the target.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Shock Wave 60 - 20 Single non-user Ignores evasion modifiers.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swift 60 - 20 All enemies Ignores evasion modifiers.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze the target.
ThunderShock 40 100% 30 Single non-user 10% chance to paralyze the target.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Volt Switch 70 100% 20 Single non-user Forces user to switch.
Wild Charge 90 100% 15 Single non-user Has 1/4 recoil.