Elgyem

Telepathy
Does not take damage from allies' attacks.
Synchronize
When afflicted with status, the enemy is afflicted also. Can pass nature to wild Pokemon.
Analytic
Raises the power of all moves by 30% if the wielder moves last.
Type Tier
Psychic LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 22 25 -
Atk
55
10 12 15 16
Def
55
10 12 15 16
SpA
85
13 15 18 19
SpD
55
10 12 15 16
Spe
30
8 9 12 13
Name Power Accuracy PP Target Description
Ally Switch - - 15 User Switches position with another Pokemon on user's side of the field.
Astonish 30 100% 15 Single non-user 30% chance to flinch the target.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Confusion 50 100% 25 Single non-user 10% chance to confuse opponent.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Echoed Voice 40 100% 15 Single non-user Power increases when used consecutively.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Growl - 100% 40 All enemies Lowers target's Attack by 1 stage.
Guard Split - - 10 Single non-user Averages Defense and Special Defense stats of the user with the target.
Guard Swap - - 10 Single non-user Swaps user's Defense and Special Defense stages with the target.
Headbutt 70 100% 15 Single non-user 30% chance to flinch the target.
Heal Block - 100% 15 All enemies Prevents opponents from healing for 5 turns.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Imprison - - 10 User No opponent can use any of the user's moves.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Miracle Eye - - 40 Single non-user Blocks evasion modifiers. Allows user's Psychic-type moves to hit Dark-types.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Power Split - - 10 Single non-user Averages Attack and Special Attack with the target.
Power Swap - - 10 Single non-user Switches Attack and Special Attack boosts with the target.
Protect - - 10 User Protects the user from attacks.
Psybeam 65 100% 20 Single non-user 10% chance to confuse the target.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Psyshock 80 100% 10 Single non-user Damage is based on the target's Defense stat.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Reflect - - 20 User party Lowers damage from physical attacks to the user's team for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Simple Beam - 100% 15 Single non-user Changes the target's ability to Simple.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Synchronoise 70 100% 15 All others Only damages targets of the same type as the user.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Teleport - - 20 User Flee from wild Pokemon battles.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Trick Room - - 5 All Slower Pokemon move first for 5 turns.
Wonder Room - - 10 All Swaps Defense and Special Defense of all Pokemon.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch the target.