Emboar

Blaze
Boosts power of Fire-type moves 50% when at 1/3 HP or less.
Reckless
Increases the power of recoil moves by 20%.
Type Tier
Fire / Fighting RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
110
- 361 424 -
Atk
123
253 282 345 379
Def
65
149 166 229 251
SpA
100
212 236 299 328
SpD
65
149 166 229 251
Spe
65
149 166 229 251

Overview

Emboar is a fantastic Trick Room Pokemon, and with its sky-high Attack and low Speed, it can sweep through teams with ease. Its weakness to Water is a severe hindrance, as a Water Spout from Jellicent or a Surf from Hydreigon will easily take it out, but despite this, Emboar is a great pick for any Trick Room team, and has great staying power with its high HP.

Name Item Nature

Physical Attacker

Life Orb Brave
Moveset IVs
~ Flare Blitz
~ Hammer Arm
~ Rock Slide
~ Protect / Wild Charge
0 Spe
EVs
252 HP / 252 Atk / 4 SpD

Flare Blitz is Emboar's main STAB attack, dealing lots of damage at the cost of 1/3 recoil damage. Hammer Arm is Emboar's other STAB move, and comes with the added boon of lowering Emboar's Speed by one stage, which is very useful under Trick Room. Rock Slide is used for coverage and hits Thundurus and Tornadus, who can otherwise OHKO Emboar with their STAB Flying-type attacks, for super effective damage. Rock Slide also covers Chandelure, who resists both of Emboar's STABs. In the last slot, Protect is used to allow Emboar to stay alive long enough for its partner to KO an opposing threat or get Trick Room set up. Wild Charge can be used to hit Jellicent, but Protect is usually the superior option.

Team Options & Additional Comments >>>

Other Options

Brick Break can be used if you don't like Hammer Arm's 90% accuracy, but the power drop is usually not worth the slight accuracy increase. If the recoil from Flare Blitz turns you away, Heat Crash has no recoil, though its damage varies on the target's weight, only making it as powerful as Flare Blitz in the case of very light-weight Pokemon such as Amoonguss. This variable damage output makes Flare Blitz the decidedly more attractive option. Head Smash is an option instead of Rock Slide for an immense power increase but the at the cost of much lower accuracy and recoil. Furthermore, Head Smash only hits one opponent. A specially oriented set could be viable, utilizing Emboar's wide special movepool, but Emboar's middling Special Attack makes this a decidedly unattractive option.

If the slow, bulky, hard-hitting Pokemon of Trick Room is not your style, Emboar could be used on a team with Tailwind support, attempting to quickly attack and KO the opposition before they get a chance to move. When utilizing a faster set, Superpower should be used over Hammer Arm so as not to lower Emboar's Speed. Concern over Superpower's Attack and Defense drop should be dismissed, as Emboar is likely not living long enough for the drops to matter.

Checks and Counters

Jellicent is a hard counter for Emboar without Wild Charge, as Emboar can't touch Jellicent and is easily defeated with either Water Spout or Surf in return. Even with Wild Charge, Emboar struggles to 2HKO Jellicent. Hydreigon can outspeed and OHKO Emboar with Surf if Trick Room is not up.