Escavalier

Swarm
Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Shell Armor
Prevents critical hits.
Overcoat
Grants immunity to damage from weather effects.
Type Tier
Bug / Steel RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
135
275 306 369 405
Def
105
221 246 309 339
SpA
60
140 156 219 240
SpD
105
221 246 309 339
Spe
20
68 76 139 152

Overview

Escavalier's main selling points are undoubtedly its superb Attack stat and access to Pursuit and STAB Megahorn, which allow it to effortlessly punch gaping holes into enemy defenses. Additionally, its typing, which leaves it with only a single weakness, and great overall bulk make it very difficult to take down. This also gives it a ton of defensive utility as a counter to many of the metagame's most prominent threats, including Weavile, Roserade, and Mismagius, all of which it can put into a checkmate position due to its strong Pursuit. It's not all fun and games though, as Escavalier is so slow that even notoriously lazy Pokemon like Snorlax and Slowbro outpace it. On top of that, it has no coverage moves to speak of, making it complete setup fodder for threats such as Cobalion and Chandelure. However, if you know its limitations and play to its strengths, this little metallic snail is more than likely to impress you.

Name Item Ability Nature

Offensive

Choice Band Swarm Adamant
Moveset EVs
~ Megahorn
~ Iron Head
~ Pursuit
~ Return
248 HP / 252 Atk / 8 SpD

Escavalier's great bulk, multiple resistances, and jaw-dropping Attack stat make it an ideal user of Choice Band. This set's purpose is twofold: first, it can tear huge holes into enemy lines simply by using Megahorn repeatedly, as even Pokemon that resist it will take huge amounts of damage. Second, Escavalier can use its strong Pursuit to trap and KO frail threats, such as Flygon, Weavile, and Mismagius. Iron Head serves as a backup STAB move for Pokemon that are hit super effectively by it or resist Megahorn, such as Rhyperior and Machamp, respectively. Return is only here because Escavalier's movepool is quite poor, but it does net a neutral hit on threats such as Arcanine and Zapdos, something neither of Escavalier's STAB moves can do.

Team Options & Additional Comments >>>
Name Item Nature

Defensive

Leftovers / Chesto Berry Careful
Moveset EVs
~ Megahorn
~ Iron Head
~ Pursuit
~ Toxic / Rest
248 HP / 8 Atk / 252 SpD

While it might seem odd to let Escavalier's insane Attack stat go to waste by using a defensive set, doing so lets it check many threats that the offensive set has trouble keeping up with, such as Raikou and Kingdra. Megahorn acts as Escavalier's main form of offense, and despite the minimal Attack investment, it will still hit very hard due to its naturally high Base Power. Iron Head is the snail's secondary STAB move, letting it hit Pokemon such as Crobat, Togekiss, and Heracross. Pursuit is included here because one of Escavalier's main functions is to check various Ghost- and Psychic-types, such as Mismagius, Cofagrigus, and Flamethrower-less Azelf, and having this move usually puts them in a checkmate position. Toxic gives Escavalier a means of crippling many of its common switch-ins, such as Zapdos, Chandelure, and bulky Water-types, but has very limited use outside of that. Rest can be used over either Pursuit or Toxic, as when it is combined with Chesto Berry, it gives the metallic snail a means of recovering HP, which it otherwise cannot do outside of Leftovers.

Team Options & Additional Comments >>>

Other Options

Escavalier's incredibly barren movepool leaves it with few alternatives in terms of set variation. However, it does have access to a few noteworthy moves that it could put to good use under the right circumstances. Substitute is most noteworthy, as Escavalier's typing and bulk will often force a ton of switches, allowing it to set up quite often. Swords Dance and Reversal might seem appealing, but the fact is, Escavalier's Speed is so terrible that it will never get a chance to use them properly. Finally, Focus Blast can serve as a way of at least attempting to damage Aggron and Steelix, but is otherwise completely useless due to the snail's pathetic Special Attack.

Checks and Counters

Although its huge Attack stat and STAB Megahorn might make it look quite scary, Escavalier can do massive damage if the opponent doesn't keep it in mind when building his or her team. Chandelure, Bold Zapdos, Cobalion, Gligar, Dusclops, Impish Arcanine, Steelix, and Moltres are all solid counters to any Escavalier set. Be careful of switching them in recklessly though, as some of the aforementioned Pokemon hate Toxic from the defensive set, and others lack means of recovering HP. Anything with a moderately powerful Fire-type move is a good check, including, but not limited to Darmanitan, Victini, and Nidoking. Users of Will-O-Wisp are also good checks, as Escavalier loses almost all of its utility once it is burned. If these are not options, you can always prey on its nonexistent Speed stat and use powerful moves, such as Choice Band Heracross's Close Combat, to bring it down.