Sand Rush
Speed doubles in sandstorm.
Sand Force
Increases power of Ground-, Rock-, and Steel-type attacks by 30% in a sandstorm.
Mold Breaker
Abilities that hinder attacks are nullified.
Type Tier
Ground / Steel Uber
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 185 217 -
139 155 187 205
72 80 112 123
63 70 102 112
76 85 117 128
97 108 140 154


Excadrill is the king of the sand in Doubles, thanks to its amazing abilities, good typing, ability to fire off powerful STAB Earthquakes, and huge Attack stat. Not only does Excadrill become one of the fastest Pokemon in the game in sand but also it can take advantage of two very powerful spread moves, Earthquake and Rock Slide. Excadrill is also immune to both Thunder Wave and Toxic, so you can't slow this monster down the easy way.

Name Item Ability Nature

Offensive Drill

Life Orb / Chople Berry Sand Rush Adamant / Jolly
Moveset EVs
~ Earthquake
~ Rock Slide
~ Iron Head / Substitute / X-Scissor
~ Protect
4 HP / 252 Atk / 252 Spe

Excadrill is an extremely one-dimensional Pokemon. It attacks, hits hard, and tries not to get hit hard. It's a Pokemon that can be used at any stage in the game to do major damage, as it can punch major holes at the start of the battle or clean up at the end. The two main moves on the set are Earthquake and Rock Slide, both of which are spread moves. Earthquake is used as a powerful STAB move, and Rock Slide is used to hurt Flying-types and Levitate users such as Zapdos and Rotom-W. The third slot can have a variety of moves. Iron Head can be used as a single target STAB, Substitute can be used on free turns with team support, and X-Scissor can be used as another single target attack to hit Pokemon like Hydreigon and Cresselia harder then Rock Slide can.

Team Options & Additional Comments >>>

Other Options

A couple of interesting options Excadrill has involve giving it an immunity to Earthquake. Both an Air Balloon and Magnet Rise make Excadrill immune to Ground-type attacks, which can be useful in certain situations. Swords Dance is another move you could run, but it's not as easy to pull off in Doubles as it was in OU. Drill Run hits a single target harder then Earthquake would, as Earthquake only deals 75% of its normal damage due to being a spread move. Finally, Excadrill can run a Choiced Mold Breaker set, which would allow it to seriously hurt some of its counters, but it would be difficult to fit it into a team and might even be harmful in some situations.

Checks and Counters

Pokemon that have good bulk and an immunity to Earthquake often find themselves countering Excadrill. Such Pokemon include Hitmontop, Landorus-T, Landorus, Scrafty, Rotom-W, Cresselia, and Gyarados, as they can all either Intimidate Excadrill or take middling damage from its moves. Wide Guard is a move that Excadrill isn't too fond of, and Pokemon such as Hitmontop, Mienshao, and Swampert can take advantage of it to prevent Excadrill from even doing any damage. Pokemon that can kill Excadrill before it can hurt anything are useful against it as well; Conkeldurr and Breloom come to mind with STAB Mach Punch. Lastly, the most obvious counter is rain, which makes Politoed extremely threatening to Excadrill because of its weather changing ability, which can render Excadrill useless.