Ferrothorn

Iron Barbs
Deals 1/8% damage when the opponent makes contact.
Type Tier
Grass / Steel OU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
74
- 23 27 -
Atk
94
13 15 19 20
Def
131
17 19 22 24
SpA
54
9 11 15 16
SpD
116
16 18 21 23
Spe
20
7 8 11 12
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Bullet Seed 25 100% 30 Single non-user Hits 2-5 times in one turn.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Cut 50 95% 30 Single non-user No additional effect.
Double Team - - 15 User Boosts evasion by 1 stage.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping. Also negates Ground immunities.
Gyro Ball 1 100% 5 Single non-user Does damage based on both the user's and the target's Speed.
Harden - - 30 User Boosts user's Defense one stage.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hone Claws - - 15 User Boosts Attack and accuracy one stage.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ingrain - - 20 User User recovers 1/16th max HP each turn. Prevents the user from switching.
Iron Defense - - 15 User Boosts user's Defense 2 stages.
Iron Head 80 100% 15 Single non-user 30% chance to flinch the target.
Leech Seed - 90% 10 Single non-user Leeches 1/8 target's max HP each turn.
Metal Claw 50 95% 35 Single non-user 10% chance to boosts user's Attack by 1 stage.
Mirror Shot 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Pin Missile 14 85% 20 Single non-user Hits 2-5 times in one turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Power Whip 120 85% 10 Single non-user No additional effect.
Protect - - 10 User Protects the user from attacks.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse the target.
Rock Polish - - 20 User Boosts user's Speed by 2 stages.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Selfdestruct 200 100% 5 All others Faints the user.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Stealth Rock - - 20 Enemy field Causes damage to the enemy whenever they switch.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Worry Seed - 100% 10 Single non-user Changes the target's ability to Insomnia.