Goldeen

Swift Swim
Speed doubles in rain.
Water Veil
Prevents burn.
Lightningrod
When hit with an Electric-type move, Special Attack is boosted by one stage. All Electric-type attacks are drawn to this Pokemon.
Type Tier
Water LC
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
45
- 120 152 -
Atk
67
78 87 119 130
Def
60
72 80 112 123
SpA
35
49 55 87 95
SpD
50
63 70 102 112
Spe
63
74 83 115 126
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flail 1 100% 15 Single non-user Does more damage as user's HP decreases.
Frustration 1 100% 20 Single non-user No additional effect.
Fury Attack 15 85% 20 Single non-user Hits 2-5 times in one turn.
Hail - - 10 All Summons hail for 5 turns.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Horn Attack 65 100% 25 Single non-user No additional effect.
Horn Drill 1 30% 5 Single non-user Will OHKO the target.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Megahorn 120 85% 10 Single non-user No additional effect.
Mud Shot 55 95% 15 Single non-user Lowers target's Speed by 1 stage.
Mud Sport - - 15 All Electric-type attacks have their power reduced 0.33x.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Peck 35 100% 35 Single non-user No additional effect.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Psybeam 65 100% 20 Single non-user 10% chance to confuse the target.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse the target.
Skull Bash 100 100% 15 Single non-user Charges up turn one; attacks turn two. Boosts user's Defense by 1 stage.
Sleep Talk - - 10 User Picks one of the user's moves at random. Can only be used while sleeping.
Soak - 100% 20 Single non-user Changes the target's type to Water.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tail Whip - 100% 30 All enemies Lowers target's Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Water Sport - - 15 All Fire-type attacks have their power reduced 0.33x.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.