|
Astonish
|
30 |
100% |
15 |
Single non-user
|
30% chance to flinch the target. |
|
Brick Break
|
75 |
100% |
15 |
Single non-user
|
Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune. |
|
Bulldoze
|
60 |
100% |
20 |
All others
|
Lowers target's Speed by 1 stage. |
|
Charge Beam
|
50 |
90% |
10 |
Single non-user
|
70% chance to boost user's Special Attack by 1 stage. |
|
Curse
|
- |
- |
10 |
None
|
Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise. |
|
Defense Curl
|
- |
- |
40 |
User
|
Boosts user's Defense by 1 stage. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
DynamicPunch
|
100 |
50% |
5 |
Single non-user
|
Confuses the target. |
|
Earthquake
|
100 |
100% |
10 |
All others
|
Hits Pokemon using Dig with double Base Power. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Flash Cannon
|
80 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Fling
|
1 |
100% |
10 |
Single non-user
|
Throws the user's hold item at the foe. Power and effect depend on the item. |
|
Fly
|
90 |
95% |
15 |
Single non-user
|
User is made invulnerable for one turn, then hits the next turn. |
|
Focus Blast
|
120 |
70% |
5 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Focus Punch
|
150 |
100% |
20 |
Single non-user
|
Fails if the user takes damage before it hits. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Impact
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Grass Knot
|
1 |
100% |
20 |
Single non-user
|
Deals damage based on the foe's weight. |
|
Gyro Ball
|
1 |
100% |
5 |
Single non-user
|
Does damage based on both the user's and the target's Speed. |
|
Hammer Arm
|
100 |
90% |
10 |
Single non-user
|
Lowers user's Speed by 1 stage. |
|
Heavy Slam
|
1 |
100% |
10 |
Single non-user
|
Deals damage based on both the user's and the target's weight. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
Single non-user
|
The user cannot attack next turn. |
|
Ice Beam
|
95 |
100% |
10 |
Single non-user
|
10% chance to freeze the target. |
|
Iron Defense
|
- |
- |
15 |
User
|
Boosts user's Defense 2 stages. |
|
Low Sweep
|
60 |
100% |
20 |
Single non-user
|
Lowers target's Speed by 1 stage. |
|
Magnitude
|
1 |
100% |
30 |
All others
|
Has variable damage. Hits Pokemon using Dig with double Base Power. |
|
Mega Punch
|
80 |
85% |
20 |
Single non-user
|
No additional effect. |
|
Mud-Slap
|
20 |
100% |
10 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Night Shade
|
1 |
100% |
15 |
Single non-user
|
Does damage equal to the user's level. |
|
Pound
|
40 |
100% |
35 |
Single non-user
|
No additional effect. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Rock Polish
|
- |
- |
20 |
User
|
Boosts user's Speed by 2 stages. |
|
Rock Slide
|
75 |
90% |
10 |
All enemies
|
30% chance to flinch the target. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Single non-user
|
Lowers target's Speed by 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Single non-user
|
Doubles in power with each hit. Repeats for five turns. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Safeguard
|
- |
- |
25 |
User party
|
Protects the user's team from status conditions for 5 turns. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower target's Special Defense by 1 stage. |
|
Shadow Punch
|
60 |
- |
20 |
Single non-user
|
Ignores evasion modifiers. |
|
SolarBeam
|
120 |
100% |
10 |
Single non-user
|
Charges up turn 1; attacks on turn 2. |
|
Stone Edge
|
100 |
80% |
5 |
Single non-user
|
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Telekinesis
|
- |
- |
15 |
Single non-user
|
Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves. |
|
Thief
|
40 |
100% |
10 |
Single non-user
|
Steals the target's held item. |
|
Thunderbolt
|
95 |
100% |
15 |
Single non-user
|
10% chance to paralyze the target. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |