Golurk

Iron Fist
Increases the power of punching moves by 20%.
Klutz
The wielder both is unaffected by and will not utilize held items.
No Guard
All attacks used by and used on the wielder will never miss.
Type Tier
Ground / Ghost NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
89
- 319 382 -
Atk
124
255 284 347 381
Def
80
176 196 259 284
SpA
55
131 146 209 229
SpD
80
176 196 259 284
Spe
55
131 146 209 229

Overview

One word to describe Golurk would be "interesting." Golurk's solid Attack and respectable defensive stats make it a reasonably powerful and bulky Pokemon, with a movepool allowing it to effectively capitalize on these traits that includes Stealth Rock, Rock Polish, and an assortment of solid attacking options. Its unique Ground / Ghost typing grants Golurk useful immunities to Normal-, Fighting-, and Electric-type attacks, as well as a handful of resistances that give it numerous opportunities to switch in and dish out attacks.

Of course, not all is well for Golurk. Its typing, while granting it some very useful resistances and immunities, does make it vulnerable to several common attacking types, including weaknesses to Pursuit, Aqua Jet, and Sucker Punch, making it somewhat easy to scare out with common Pokemon. To add to this, Golurk has trouble overcoming Cryogonal and Kabutops, the best Rapid Spin users in the tier. Several common Pokemon are immune to Golurk's STAB moves, forcing it to play incredibly careful with its attacks, especially when utilizing Choice Band. Nevertheless, Golurk is a very useful Pokemon in the RU metagame, and with proper support it can prove a deadly threat.

Name Item Ability Nature

Tank

Leftovers Iron Fist Adamant
Moveset EVs
~ Stealth Rock
~ Earthquake
~ Shadow Punch
~ Drain Punch / Fire Punch
156 HP / 252 Atk / 100 Spe

Golurk's excellent set of resistances and immunities, complemented by its respectable natural bulk and high Attack, make it a very durable and moderately powerful tank. These attributes provide Golurk numerous opportunities to set up Stealth Rock, with its Ghost typing allowing it to also block Rapid Spin attempts. Earthquake is Golurk's primary source of damage, hitting hard off its base 124 Attack. Shadow Punch offers a solid secondary STAB move boosted by Iron Fist, providing good neutral coverage alongside Earthquake. Drain Punch, in addition to hitting Dark- and Normal-types slightly harder than Earthquake thanks to Iron Fist, offers Golurk a semi-reliable form of recovery, helping it sustain itself throughout a match. Drain Punch also guarantees Golurk OHKOs defensive Cryogonal, allowing it to take an Ice Beam and recover a moderate amount of the damage lost, effectively preventing it from using Rapid Spin. Fire Punch allows Golurk to hit Grass- and Bug-types particularly hard, allowing it to punish incoming Sceptile and Rotom-C and better take on Pokemon like Pinsir while still maintaining the ability to OHKO Cryogonal.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Band

Choice Band Iron Fist Adamant
Moveset EVs
~ Earthquake
~ Shadow Punch
~ Fire Punch
~ Stone Edge / Drain Punch
156 HP / 252 Atk / 100 Spe

Golurk is very capable of capitalizing on all the opportunities that its typing and bulk provides it to function as a Choice Band user. Earthquake in tandem with with Golurk's high base 124 Attack is impressively powerful, 2HKOing bulky Pokemon such as Poliwrath consistently. Shadow Punch complements Earthquake well, offering good neutral coverage and safe attacking option when faced with a potential switch-in from a Levitate user or Flying-type. Fire Punch offers Golurk an effective means of hitting Bug- and Grass-types hard, allowing it to even beat incoming Tangrowth with Stealth Rock up. Stone Edge allows Golurk to crush Flying-type switch-ins attempting to come in on Earthquake. On the other hand, Drain Punch offers Golurk a decent method of recovering from passive damage, while also punishing Dark- and Normal-types that attempt to switch into Shadow Punch.

Team Options & Additional Comments >>>
Name Item Ability Nature

Rock Polish

Life Orb Iron Fist Jolly / Adamant
Moveset EVs
~ Rock Polish
~ Earthquake
~ Shadow Punch
~ Fire Punch
252 Atk / 4 SpD / 252 Spe

Golurk's prestige as a bulky tank, complemented by its numerous resistances and immunities, makes it a highly effective Rock Polish sweeper. After a Rock Polish, Golurk achieves a respectable 418 Speed (or 458 with a Jolly nature). While this is by no means outstanding, it does allow it to outpace the vast majority of the unboosted tier. Earthquake is Golurk's primary STAB move, allowing it to break through physically bulky Pokemon such as Poliwrath with proper entry hazard support. Shadow Punch offers a reasonably powerful STAB move to complement Earthquake, allowing it to break through Misdreavus and Slowking handily. Fire Punch rounds off coverage, letting Golurk hit Grass- and Bug-types that resist Earthquake particularly hard while more concretely dispatching Pokemon such as Escavalier and Durant.

Team Options & Additional Comments >>>

Other Options

Considering Golurk's movepool is actually rather expansive, it does have some interesting alternative options. Golurk makes for a fairly effective SubPunch user, finding a fair amount of opportunities to set up a Substitute, although generally speaking the set doesn't overcome any common switch-ins. Toxic is a useful move for crippling dedicated physical walls such as Tangrowth that can normally take the brunt of Golurk's attacks. Gravity is an interesting option for allowing Golurk to hit Levitate users and Flying-types while also improving the accuracy of moves such as Stone Edge, although most Levitate users are still capable of outpacing and scaring off Golurk. Golurk's specially oriented movepool is quite expansive, although its pitiful Special Attack stat prevents Golurk from effectively utilizing it.

Checks and Counters

Dedicated physical walls such as Tangrowth and Alomomola combat Golurk quite well, taking even Choice Band-boosted Fire Punches and Earthquakes moderately well without massive entry hazard support and retaliating with their STAB attacks. Pursuit users such as Spiritomb and Drapion can put Golurk out of commission prematurely, although they need be wary of its powerful Earthquake when switching in. Offensive Grass-types generally prove problematic, with Pokemon like Rotom-C capable of switching in on most of Golurk's attacks well and threatening it with a STAB Leaf Storm, and others such as Sceptile and Lilligant, while not switching in nearly as comfortably, are capable of using Golurk to recover residual damage with their powerful Giga Drain. Rock Polish variants of Golurk fear Aqua Jet and Sucker Punch users such as Absol and Kabutops respectively, both of which can revenge kill it regardless of Speed boosts.