Gorebyss

Swift Swim
Speed doubles in rain.
Hydration
Heals status effects in rain.
Type Tier
Water NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 22 25 -
Atk
84
12 14 18 19
Def
105
15 17 20 22
SpA
114
15 17 21 23
SpD
75
12 14 17 18
Spe
52
9 11 14 15
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
Captivate - 100% 20 All enemies Lowers an opposite gender target's Special Attack by 2 stages.
Clamp 35 85% 10 Single non-user Traps and damages the target over 4-5 turns.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Confusion 50 100% 25 Single non-user 10% chance to confuse opponent.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Iron Defense - - 15 User Boosts user's Defense 2 stages.
Mud Sport - - 15 All Electric-type attacks have their power reduced 0.33x.
Muddy Water 95 85% 10 All enemies 30% chance to lower target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Shell Smash - - 15 User Boosts user's Attack, Special Attack, and Speed by 2 stages and lowers user's Defense and Special Defense by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Toxic - 90% 10 Single non-user Badly poisons the target.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.
Whirlpool 35 85% 15 Single non-user Traps and damages for 4-5 turns.