Grimer

Stench
Increases the chance that the opponent will flinch when the wielder attacks. Decreases wild encounter rate.
Sticky Hold
The wielder's item cannot be removed. Increases chance of encountering Pokemon while fishing.
Poison Touch
The wielder has a 30% chance to poison the opponent when it uses a contact move.
Type Tier
Poison LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
80
176 196 259 284
Def
50
122 136 199 218
SpA
40
104 116 179 196
SpD
50
122 136 199 218
Spe
25
77 86 149 163
Name Power Accuracy PP Target Description
Acid Armor - - 40 User Boosts user's Defense by 2 stages.
Acid Spray 40 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Double Team - - 15 User Boosts evasion by 1 stage.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Frustration 1 100% 20 Single non-user No additional effect.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison the target.
Harden - - 30 User Boosts user's Defense one stage.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Imprison - - 10 User No opponent can use any of the user's moves.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Lick 20 100% 30 Single non-user 30% chance to paralyze the target.
Mean Look - - 5 Single non-user The target cannot switch out.
Memento - 100% 10 Single non-user User faints. Lowers target's Attack and Special Attack by 2 stages.
Minimize - - 20 User Boosts evasion by 2 stages.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Gas - 90% 40 All enemies Poisons the target.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Pound 40 100% 35 Single non-user No additional effect.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scary Face - 90% 10 Single non-user Lowers target's Speed by 2 stages.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Shadow Punch 60 - 20 Single non-user Ignores evasion modifiers.
Shadow Sneak 40 100% 30 Single non-user The user always attacks first.
Sludge 65 100% 20 Single non-user 30% chance to poison the target.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Sludge Wave 95 100% 10 All others 10% chance to poison the target.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.