Hariyama

Thick Fat
Fire- and Ice-type damage is reduced by 50%.
Guts
Attack is increased by 50% when afflicted with status.
Sheer Force
Increases power of moves with secondary effects by 30%, but removes the effects.
Type Tier
Fighting RU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
144
- 30 34 -
Atk
120
16 18 21 23
Def
60
10 12 15 16
SpA
40
9 10 13 14
SpD
60
10 12 15 16
Spe
50
9 11 14 15
Name Power Accuracy PP Target Description
Arm Thrust 15 100% 20 Single non-user Hits 2-5 times in one turn.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Belly Drum - - 10 User User loses 50% max HP. Maximizes Attack.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
Bulk Up - - 20 User Boosts user's Attack and Defense by 1 stage.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Bullet Punch 40 100% 30 Single non-user The user always attacks first.
Chip Away 70 100% 20 Single non-user Ignores the target's stat changes.
Close Combat 120 100% 5 Single non-user Lowers user's Defense and Special Defense by 1 stage.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 Single non-user Has a high critical hit rate.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
DynamicPunch 100 50% 5 Single non-user Confuses the target.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores evasion modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Focus Energy - - 30 User Boosts critical hit rate by two stages.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Force Palm 60 100% 10 Single non-user 30% chance to paralyze opponent.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Heavy Slam 1 100% 10 Single non-user Deals damage based on both the user's and the target's weight.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Knock Off 20 100% 20 Single non-user Removes the target's held item.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Revenge 60 100% 10 Single non-user Doubles in power if user is damaged by the target.
Reversal 1 100% 15 Single non-user Does more damage as user's HP decreases.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy by 1 stage.
Seismic Toss 1 100% 20 Single non-user Does damage equal to the user's level.
Smack Down 50 100% 15 Single non-user Can hit if target is using Fly, Bounce, or Sky Drop. Ends target's airborne moves and its benefits from Flying type or Levitate.
SmellingSalt 60 100% 10 Single non-user Has 120 Base Power on a paralyzed target, but cures it of paralysis.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Toxic - 90% 10 Single non-user Badly poisons the target.
Vital Throw 70 - 10 Single non-user Ignores evasion modifiers.
Wake-Up Slap 60 100% 10 Single non-user If target is asleep, Base Power doubles, but the target wakes up.
Whirlwind - 100% 20 Single non-user Forces the target to switch to a random Pokemon.
Wide Guard - - 10 User party Protects user and allies from multi-target attacks.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.