Heatmor

Gluttony
Consumes pinch Berries at 50% HP or less.
Flash Fire
Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move.
White Smoke
The wielder's stats cannot be lowered. Decreases wild encounter rate.
Type Tier
Fire NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
85
- 311 374 -
Atk
97
207 230 293 322
Def
66
151 168 231 254
SpA
105
221 246 309 339
SpD
66
151 168 231 254
Spe
65
149 166 229 251

Overview

BW is synonymous with sheer power; more specifically, the release of insanely powerful Fire-types with huge offensive stats topping base 140. However, not all Fire-types were gifted with such great stats, and with that in mind, the people at Game Freak came up with Heatmor. Even in the languid depths of the NU tier, Heatmor struggles to make itself stand out in any way. Its mediocre offensive stats are only compounded by its terrible Speed and almost non-existent defenses. Heatmor takes hits about as well as a matchstick, not to mention that due to its poor typing, entry hazards will strip away up to half of its health. On the other hand, Heatmor does have a couple of redeeming characteristics: it has a decent movepool, which includes priority, as well as an ability that provides it with a much-needed immunity and a possible power boost. However, if you're looking for an offensive Fire-type, there will almost always be better options to choose from.

Name Item Ability Nature

Mixed Attacker

Life Orb Flash Fire Rash
Moveset EVs
~ Fire Blast
~ Sucker Punch
~ Focus Blast
~ Hone Claws / Giga Drain
132 Atk / 252 SpA / 124 Spe

This set is really the best Heatmor can muster from its mediocre stats and movepool, and truth be told, it isn't that great. Fire Blast is Heatmor's strongest move coming off Heatmor's best stat, so it's only natural that it should take the first slot. With full Special Attack investment and a Life Orb, it can hit quite hard. Heatmor's best specially based coverage move is Focus Blast, which in addition to excellent Base Power, has decent coverage in NU. Thankfully, Game Freak blessed Heatmor with a way to bypass its terrible Speed, namely Sucker Punch, which also becomes quite powerful after a couple of Attack boosts. Hone Claws is Heatmor's best boosting move and synchronizes well with its other moves: the accuracy boost remedies the main flaw of Fire Blast and Focus Blast, while the Attack boost raises the power of Sucker Punch. However, Heatmor's poor defenses often prevent it from setting up, so Giga Drain can be used in the last slot to surprise Water-types hoping to switch in on Fire Blast. Giga Drain is also useful for recovering Heatmor's health in a pinch.

Team Options & Additional Comments >>>

Other Options

Heatmor has access to another boosting move in Curse, but unfortunately, the only advantage it has over Hone Claws—a Defense boost—is one that Heatmor can rarely take advantage of. Other options to improve Heatmor's longevity include Will-O-Wisp and Inferno to cripple physical attackers; both can take advantage of the Accuracy boost provided by Hone Claws. To improve Heatmor's chances of outspeeding its opponents, Heatmor can either utilize a Choice Scarf, or try to paralyze the opponent with Body Slam. However, Heatmor already has a powerful priority move, so any Speed-boosting attempts are often of little use. Heatmor can also utilize the item Choice Specs well, although Heatmor is somewhat outclassed by other Fire-types such as Charizard in that role. Other attacking options include Fire Punch, ThunderPunch, and Low Kick. Finally, Heatmor can attempt to further boost its attacking power with Sunny Day. Sunny Day is a well-distributed move that Heatmor can use to decent effect. The intense sunlight boosts Fire Blast's power and allows Heatmor to use SolarBeam effectively. If equipped with Heat Rock, Heatmor can support Chlorophyll abusers and possibly set up for a sweep. Note that Rapidash and Charizard outclass Heatmor at using Sunny Day, however.

Checks and Counters

The NU tier is no stranger to offensive Fire-types, and as a result, there are plenty of commonly used Pokemon in the tier that can easily defeat Heatmor. Camerupt stands out as one of the best counters to Heatmor, as it resists Heatmor's STAB moves and can wipe Heatmor out with Earth Power or Roar it out as it attempts to Sucker Punch. Most of the Dragon-types in the tier can comfortably take on Heatmor as well. In particular, Altaria's enormous Special Defense lets it sponge hits from Heatmor and either start setting up or just KO Heatmor. Bulky Water-type Pokemon also resist Heatmor's STAB attacks and can retaliate with their own super effective STAB attacks. Samurott and Floatzel have Aqua Jet to bypass Sucker Punch so they can KO Heatmor without being forced into prediction mind games. If for some reason, nothing on your team can safely switch into Heatmor, then there are always methods to revenge kill it. Most healthy Choice Scarf users can survive a Sucker Punch and eliminate Heatmor, while priority, such as Skuntank's own Sucker Punch, can remove the anteater.