- Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
- Attack is increased by 50% when afflicted with status.
- Boosts Attack by one stage if the wielder knocks out another Pokemon.
Level 100 Statistics (see level 5, 50, 100)
Although Heracross is often overlooked when team building, it has several advantages over many common Pokemon in the Doubles metagame. With an amazing offensive typing, a base 125 Attack stat paired with two 120 Base Power STAB moves, and an amazing ability, Heracross can easily be a top offensive threat. Though it hits really hard, it lacks speed. Only possessing a base 85 Speed stat is a problem that will always haunt Heracross. If you can use speed control moves such as Tailwind, Thunder Wave, and Icy Wind to help support it, Heracross will easily be the M.V.P of its team almost every game.
Heracross has one job and one job only, and that is to hit extremely hard. A Bug Gem boosted-Megahorn can OHKO a lot of Pokemon, such as Cresselia, 4 HP Kingdra, uninvested Politoed, and Tyranitar. If the Pokemon in question doesn't resist Megahorn, it will take major damage and might even get OHKOed. After picking up a KO by using one of the most powerful moves in the metagame in Megahorn, Moxie activates, giving Heracross an Attack boost to heighten the power of its already powerful attacks. Close Combat is used as Heracross's other STAB move, allowing it to hit Pokemon that resist Megahorn, such as Heatran and Ninetales, for heavy damage. Feint is used to help Heracross's partners, as it hits through Protect and makes the opposition vulnerable to another attack that turn. If Feint isn't appealing to you, however, Stone Edge can be used in the third moveslot; Stone Edge allows Heracross to hit Flying and Fire-type Pokemon that would otherwise be resistant or immune to its STAB combo, such as Chandelure and Volcarona, respectively. The final moveslot in this set goes to the most common move in Doubles, Protect: it is used to protect Heracross from Flying-type moves and powerful spread moves such as Rock Slide and Heat Wave while its partners dispose of the problem.
Team Options & Additional Comments >>>
Heracross doesn't always have to be reliant on its teammates to be faster than the opponent. Choice Scarf gives Heracross a much needed boost in the Speed stat, allowing it to outspeed every non-Choice Scarf Pokemon in the metagame. Megahorn and Close Combat are the two main moves of the set, both of which are base 120 STAB moves, meaning that Heracross can hit opposing teams extremely hard. The choice between Rock Slide and Stone Edge is a hard one. Rock Slide is a spread move that will hit both opponents and has a chance to flinch, whereas Stone Edge isn't blocked by Wide Guard and has more power. Earthquake is used in the last slot because it's another spread move that allows Heracross to hit Pokemon such as Toxicroak for super effective damage while hitting the opponents as well. The only downfall to Earthquake is that it runs the risk of hitting Heracross's teammate as well. Finally, it's worth mentioning that this Heracross variant CANNOT OHKO the standard Cresselia.
Team Options & Additional Comments >>>
There are many other interesting options that Heracross can put to use. Guts with a status orb is one of the main options, as it will instantly boost Herracross's Attack at the cost of residual damage. Night Slash and Pursuit can be used for a high critical hit chance and the ability to catch switching opponents, respectively. Bug Bite, while having half the power of Megahorn, can be used as a niche move to dispose of opponents' berries, such as Cresselia's Sitrus Berry or Chesto Berry. Swords Dance can be used as a boosting move for Heracross, but it's harder to pull off in the Doubles Metagame in comparison to singles. Heracross can also use a gimmicky combination in Endure, Salac Berry, and Reversal, giving it an extremely powerful STAB move, but be aware this would take a lot of support to pull off. Finally, Heracross can do more than attack: it can also support its teammates. Helping Hand is a option to help boost its teammates attacking power, and Sleep Talk can be used to make Heracross a sleep absorber, taking sleep-inducing moves from Pokemon such as Amoongus.
Checks and Counters
Heracross's main problem comes in the form of Intimidate users. Hitmontop, Gyarados, Salamence, and Landorus-T are all problems that it doesn't like to face, with the latter three being able to come in and lower Heracross's Attack while resisting its dual STAB combination. Pokemon such as Thundurus and Togekiss that can paralyze it are also major issues. Heracross cannot afford to have its Speed be lowered.
Pokemon that are immune or resist Heracross's STAB moves and can OHKO back are bad news. Heracross can't actually touch Jellicent and Chandelure if it doesn't have Stone Edge or Rock Slide. Pokemon such as Latios and Volcarona can outspeed Heracross and OHKO with one of their STAB moves. Toxicroak, being resistant to both of Heracross's STABs, can hard-wall any variant of Heracross that doesn't carry Earthquake. Priority-using Pokemon, such as Scizor and Breloom, can easily revenge kills Heracross after a couple of Defense drops. Any Pokemon carrying a Flying-type move has a reason to bring worry to Heracross. Crobat, Tornadus, Landorus, Togekiss, Hidden Power Flying Salamence and Thundurus can all OHKO Heracross without taking much damage. Finally, Pokemon such Dusknoir, Dusclops, and Sableye are all immune to Close Combat and don't take much from Megahorn; they can also burn Heracross and severely hinder its sweeping ability.