Hippowdon

Sand Stream
Summons permanent sandstorm.
Sand Force
Increases power of Ground-, Rock-, and Steel-type attacks by 30% in a sandstorm.
Type Tier
Ground OU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
108
- 27 30 -
Atk
112
15 17 20 22
Def
118
16 18 21 23
SpA
68
11 13 16 17
SpD
72
11 13 16 17
Spe
47
9 11 14 15
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Crunch 80 100% 15 Single non-user 20% chance to lower target's Defense by 1 stage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Fang 65 95% 15 Single non-user 10% chance to flinch opponent. 10% chance to burn opponent.
Fissure 1 30% 5 Single non-user Will OHKO the target.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Fang 65 95% 15 Single non-user 10% chance to freeze the target. 10% chance to flinch the target.
Protect - - 10 User Protects the user from attacks.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Revenge 60 100% 10 Single non-user Doubles in power if user is damaged by the target.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokemon.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sand Tomb 35 85% 15 Single non-user Traps and damages the target over 4-5 turns.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy by 1 stage.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Slack Off - - 10 User Heals 50% of the user's max HP.
Sleep Talk - - 10 User Picks one of the user's moves at random. Can only be used while sleeping.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Tackle 50 100% 35 Single non-user No additional effect.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thunder Fang 65 95% 15 Single non-user 10% chance to paralyze the target. 10% chance to flinch the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Whirlwind - 100% 20 Single non-user Forces the target to switch to a random Pokemon.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.