Huntail

Swift Swim
Speed doubles in rain.
Water Veil
Prevents burn.
Type Tier
Water NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 251 314 -
Atk
104
219 244 307 337
Def
105
221 246 309 339
SpA
94
201 224 287 315
SpD
75
167 186 249 273
Spe
52
126 140 203 223
Name Power Accuracy PP Target Description
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
Clamp 35 85% 10 Single non-user Traps and damages the target over 4-5 turns.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Crunch 80 100% 15 Single non-user 20% chance to lower target's Defense by 1 stage.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Ice Fang 65 95% 15 Single non-user 10% chance to freeze the target. 10% chance to flinch the target.
Iron Defense - - 15 User Boosts user's Defense 2 stages.
Mud Sport - - 15 All Electric-type attacks have their power reduced 0.33x.
Muddy Water 95 85% 10 All enemies 30% chance to lower target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Scary Face - 90% 10 Single non-user Lowers target's Speed by 2 stages.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Shell Smash - - 15 User Boosts user's Attack, Special Attack, and Speed by 2 stages and lowers user's Defense and Special Defense by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Toxic - 90% 10 Single non-user Badly poisons the target.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.
Whirlpool 35 85% 15 Single non-user Traps and damages for 4-5 turns.