Jynx

Oblivious
Grants immunity to infatuation and Captivate.
Forewarn
Tells which of the opponent's moves has the highest Base Power.
Dry Skin
The wielder absorbs Water-type moves and has a weakness to Fire-type moves. Heals in rain and is damaged by sun.
Type Tier
Ice / Psychic NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
50
122 136 199 218
Def
35
95 106 169 185
SpA
115
239 266 329 361
SpD
95
203 226 289 317
Spe
95
203 226 289 317
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Avalanche 60 100% 10 Single non-user Doubles in Base Power if user is damaged by the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender target's Special Attack by 2 stages.
Confusion 50 100% 25 Single non-user 10% chance to confuse opponent.
Copycat - - 20 User Uses the last move used in the battle.
Double Team - - 15 User Boosts evasion by 1 stage.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in one turn.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Echoed Voice 40 100% 15 Single non-user Power increases when used consecutively.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fake Tears - 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frost Breath 40 90% 10 Single non-user Always results in a critical hit.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Hail - - 10 All Summons hail for 5 turns.
Heart Stamp 60 100% 25 Single non-user 30% chance to flinch the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze the target.
Lick 20 100% 30 Single non-user 30% chance to paralyze the target.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Lovely Kiss - 75% 10 Single non-user Puts the target to sleep.
Lucky Chant - - 30 User party Prevents critical hits.
Mean Look - - 5 Single non-user The target cannot switch out.
Meditate - - 40 User Boosts user's Attack by 1 stage.
Miracle Eye - - 40 Single non-user Blocks evasion modifiers. Allows user's Psychic-type moves to hit Dark-types.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Perish Song - - 5 All All active Pokemon that hear the song faint after 3 turns.
Pound 40 100% 35 Single non-user No additional effect.
Powder Snow 40 100% 25 All enemies 10% chance to freeze the target.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Psyshock 80 100% 10 Single non-user Damage is based on the target's Defense stat.
Rain Dance - - 5 All Summons rain for five turns.
Reflect - - 20 User party Lowers damage from physical attacks to the user's team for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sing - 55% 15 Single non-user Puts the target to sleep.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Sweet Kiss - 75% 10 Single non-user Confuses the target.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Trick Room - - 5 All Slower Pokemon move first for 5 turns.
Wake-Up Slap 60 100% 10 Single non-user If target is asleep, Base Power doubles, but the target wakes up.
Wish - - 10 User Heals 50% the user's max HP the next turn.
Wring Out 1 100% 5 Single non-user Base Power depends on the target's remaining HP.