Kangaskhan

Early Bird
Reduces sleep time.
Scrappy
Can hit Ghost-types with Fighting- and Normal-type moves.
Inner Focus
Prevents flinching.
Type Tier
Normal NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
105
- 351 414 -
Atk
95
203 226 289 317
Def
80
176 196 259 284
SpA
40
104 116 179 196
SpD
80
176 196 259 284
Spe
90
194 216 279 306
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Chip Away 70 100% 20 Single non-user Ignores the target's stat changes.
Circle Throw 60 90% 10 Single non-user Forces the target to switch to a random Pokemon.
Comet Punch 18 85% 15 Single non-user Hits 2-5 times in one turn.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 Single non-user 20% chance to lower target's Defense by 1 stage.
Crush Claw 75 95% 10 Single non-user 50% chance to lower target's Defense by 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Dizzy Punch 70 100% 10 Single non-user 20% chance to confuse opponent.
Double Hit 35 90% 10 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Endeavor 1 100% 5 Single non-user Lowers target's HP to match the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Focus Energy - - 30 User Boosts critical hit rate by two stages.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hammer Arm 100 90% 10 Single non-user Lowers user's Speed by 1 stage.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Mega Punch 80 85% 20 Single non-user No additional effect.
Outrage 120 100% 15 Random enemy Lasts 2-3 turns and will confuse the user afterward.
Protect - - 10 User Protects the user from attacks.
Rage 20 100% 20 Single non-user Boosts user's Attack by 1 stage if hit.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Reversal 1 100% 15 Single non-user Does more damage as user's HP decreases.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokemon.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Stomp 65 100% 20 Single non-user 30% chance to flinch the target.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tail Whip - 100% 30 All enemies Lowers target's Defense by 1 stage.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Trump Card 1 - 5 Single non-user Power increases as PP decreases.
Uproar 90 100% 10 Random enemy Lasts 3 turns during which no Pokemon can be asleep.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.