Keldeo

Justified
Raises Attack one stage when hit by a Dark-type move.
Type Tier
Water / Fighting OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
91
- 323 386 -
Atk
72
162 180 243 267
Def
90
194 216 279 306
SpA
129
264 294 357 392
SpD
90
194 216 279 306
Spe
108
226 252 315 346
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Aqua Jet 40 100% 20 Single non-user The user always attacks first.
Aqua Tail 90 90% 10 Single non-user No additional effect.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower target's Speed by 1 stage.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Close Combat 120 100% 5 Single non-user Lowers user's Defense and Special Defense by 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Double Kick 30 100% 30 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Single non-user Always leaves the foe with at least 1 HP.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Quick Guard - - 15 User party Protects user and allies from priority attacks.
Rain Dance - - 5 All Summons rain for five turns.
Reflect - - 20 User party Lowers damage from physical attacks to the user's team for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokemon.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sacred Sword 90 100% 20 Single non-user Ignores the target's stat changes.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.
X-Scissor 80 100% 15 Single non-user No additional effect.