Kyurem-W

Turboblaze
Abilities that hinder attacks are nullified.
Type Tier
Dragon / Ice Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
125
- 391 454 -
Atk
120
248 276 339 372
Def
90
194 216 279 306
SpA
170
338 376 439 482
SpD
100
212 236 299 328
Spe
95
203 226 289 317
  • Uber

Overview

Once upon a time, there lived a sad third brother named Kyurem. Day and night, it would be humiliated by its brothers Reshiram and Zekrom, the rest of the dragon tribe of the OU metagame, and millions of Pokemon trainers around the globe. The abuse was so horrific that the poor thing descended into UU, the land of mediocre Arcanine and Milotic. It prayed to Arceus, asking for respite from its constant torment. With the release of Black and White 2, the God of Pokemon answered its prayer. While the poor third brother remains neglected, it has gained a new forme with the most overpowering and spammable attacking stats ever. With base 170 Special Attack, it now has the most powerful Draco Meteor in the game to take advantage of, and its Ice-type STAB, which used to be the butt of many jokes, can smite the many walls in the Uber tier that are weak to Ice. It does have its downsides, however. Kyurem-W is quite poor defensively with its Ice typing, as it is weak to all forms of entry hazards while being rather lacking in the resistances department. This doesn't detract from its awesome attacking stats all that much, though. The ugly duckling of the Tao Trio has not returned as a beautiful swan, but as the sacker of cities and destroyer of worlds. The Pokemon world can now tremble in utter terror; because its name is White Kyurem, it rhymes with endurin', which is what its victims can't do as it skewers 'em!

Name Item Nature

Choice Specs

Choice Specs Modest / Timid
Moveset EVs
~ Draco Meteor
~ Ice Beam
~ Focus Blast
~ Fusion Flare / Earth Power
252 SpA / 4 SpD / 252 Spe

With base 170 Special Attack and two of the best STABs in the tier, it should not take a genius to figure out that Kyurem-W can run a Choice Specs set. With Specs attached, Kyurem-W reaches a sky-high 723 Special Attack (assuming a Modest nature), which means that it can obliterate virtually anything that switches in provided it picks the correct move. Kyurem-W's Draco Meteor is so powerful that it has around an 80% chance to OHKO 252 HP / 0 SpD Kyogre after Stealth Rock. It is even punching sizable holes into Blissey and bulky resists. For example, Blissey takes an average of 45% from a Modest Choice Specs Draco Meteor, and standard stallbreaker Heatran takes an average of 41% from the same attack. STAB Ice Beam is Kyurem-W's other main attraction. Even though it might seem redundant with Kyurem-W's Dragon STAB, Ice Beam hits more key threats than it might appear. It easily OHKOes Lugia, with Turboblaze negating Multiscale, and 2HKOes Ferrothorn and Ho-Oh without factoring in entry hazards. The last two moves brush up Kyurem-W's coverage, allowing it to hit everything that can take its STAB attacks. As inaccurate as Focus Blast is, it allows Kyurem-W to OHKO Tyranitar, Heatran (assuming Stealth Rock), and Steel Arceus, as well as 2HKOing Blissey after Stealth Rock damage, assuming a Modest nature. The last move allows Kyurem-W to hit whatever is left, and depends on what weather you are running. Fusion Flare is best used if Kyurem-W can get sun support, as it OHKOes Jirachi and Bronzong in the sun, as well as OHKOing Steel Arceus without having to resort to Focus Blast. Earth Power, on the other hand, is a better general move to use if you are not using a sun team to reliably 2HKO Jirachi, Bronzong (Turboblaze negates Levitate), and Steel Arceus.

Team Options & Additional Comments >>>
Name Item Nature

Burning Red White Kyurem (Choice-less)

Life Orb / Haban Berry / Leftovers Timid / Modest
Moveset EVs
~ Draco Meteor
~ Ice Beam
~ Focus Blast / Fusion Flare / Earth Power
~ Roost / Substitute / Focus Blast
252 SpA / 4 SpD / 252 Spe

While the mind-blowing power of Choice Specs might be extremely tempting, Kyurem-W can tone down the firepower in exchange for the freedom to switch attacks. Draco Meteor and Ice Beam are Kyurem-W's two STAB moves that maim virtually everything that does not resist them. The last two slots are where things get interesting. Basically, Kyurem-W has two slots to make best use of five potential moves. Focus Blast and Roost are the most preferred as the former gives the widest coverage (despite its horrible accuracy) and the latter lets Kyurem-W recover off its numerous sources of residual damage. Fusion Flare and Earth Power provide more specific coverage in the third slot against Jirachi and Bronzong in the sun and the rain, respectively. In the final slot, Substitute is also an option for Kyurem-W to ease prediction as well as avoid being revenge killed. Alternatively, you can run a fourth coverage move.

Team Options & Additional Comments >>>
Name Item Nature

Choice Scarf

Choice Scarf Hasty / Timid
Moveset EVs
~ Draco Meteor
~ Ice Beam
~ Focus Blast / Fusion Flare / Earth Power
~ Outrage / Focus Blast / Sleep Talk
4 Atk / 252 SpA / 252 Spe

Kyurem-W's overpowering base 170 Special Attack and usable base 95 Speed make it a decent Choice Scarf user, despite its weakness to Stealth Rock. It can easily OHKO Darkrai with Draco Meteor or even Ice Beam if Darkrai has taken some prior damage and easily does over 60% to +1 Mewtwo, limiting its sweep. It is also an excellent Pokemon to stick on a sun team to take out troublesome Ground Arceus, on a rain team to deal with Grass Arceus, or on a sand team to crush Gliscor. Furthermore, while its base 95 Speed only allows Kyurem-W to Speed tie with Dragon Dance Rayquaza at best, it still outspeeds some of the common Uber Choice Scarf users that only have base 90 Speed, most notably Kyogre and Zekrom. If its counters are eliminated, Kyurem-W can easily clean up late-game by spamming Ice Beam from its 439 Special Attack. Draco Meteor and Ice Beam are pretty much essential; the other two moveslots are pretty much up to your tastes. Focus Blast is the preferred third move due to its overall coverage, but Fusion Flare and Earth Power can be used to take out Jirachi and Steel Arceus in sun and rain, respectively. Outrage is the preferred last option, as Kyurem-W cannot OHKO Latias with a Calm Mind up without it. It might also allow Kyurem-W to 2HKO Blissey switch-ins as well as Kyogre variants that don't run a lot of bulk. However, Focus Blast can be used with Fusion Flare or Earth Power for maximum coverage, while Sleep Talk can allow Kyurem-W to operate as an effective sleep absorber against Darkrai.

Team Options & Additional Comments >>>

Other Options

Kyurem-W's movepool is surprisingly shallow for such a ridiculously powerful Pokemon. The most obvious move is Dragon Pulse, which can be used over Ice Beam for a reliable STAB move. The main problem is that between Draco Meteor and Ice Beam, you will hardly ever need Dragon Pulse. The super effective coverage granted from STAB Ice Beam is partly why Kyurem-W is so threatening, turning would-be counters such as Lugia into tissue paper in front of a cannon. Icy Wind can be a fun gimmick to slow down your opponent so you can take them out next turn, but should not be used as a serious option. Unlike its brother Kyurem-B, Kyurem-W has access to a strong Ice-type STAB attack that works off its higher offensive stat, which makes its signature move, Ice Burn, redundant. Endeavor can be used if you ever get Kyurem-W down to 1 HP, but is a gimmick at best.

Checks and Counters

If your team lacks a Pokemon called Chansey, good luck trying to counter Kyurem-W, because she is the only Pokemon that isn't 2HKOed by any of Kyurem-W's attacks; although with Stealth Rock and a bit of prior damage, even she falls. In the same vein, Blissey can take most of Kyurem-W's attacks, but risks getting 2HKOed by Modest Choice Specs Focus Blast after Stealth Rock damage. Rock Arceus in sandstorm is not a bad switch-in, although it gets 2HKOed by Focus Blast and cannot OHKO in return. If you can avoid switching into sun-boosted Fusion Flare or Earth Power, specially defensive Jirachi can sponge attacks from Kyurem-W, paralyze it with Body Slam, and take it out with Iron Head, all the while recovering its health with Wish. Steel Arceus is in a similar position, although it finds itself OHKOed by Choice Specs Focus Blast. Bronzong and Heatran work similarly to Jirachi, although their lack of recovery means they get whittled down relatively quickly. Ho-Oh with a lot of Special Defense investment can take hits from Kyurem-W fairly well if Stealth Rock is kept off the field and can use Recover and Regenerator to quickly recover its health.

Apart from that, taking on Kyurem-W generally comes down to prediction, as well as revenge killing. Getting Stealth Rock up early will limit the amount of times that Kyurem-W can switch in and wreak havoc. Dialga is an excellent Stealth Rock user, as most Pokemon that try to stop it will end up getting destroyed. Deoxys-S is great for getting Stealth Rock up quickly. Groudon, Ferrothorn, and Forretress are good, bulky options to get Stealth Rock up as well. In terms of revenge killers, anything faster than Kyurem-W that possesses a strong super effective move should do the trick. Palkia, Salamence, Terrakion, Garchomp, Mewtwo, Arceus formes, Latias, and Latios can all take down Kyurem-W easily, although those without a Choice Scarf will need to watch out for Choice Scarf variants. Excadrill in sand can outspeed and OHKO Kyurem-W with Iron Head; Kingdra and Kabutops in the rain can do a similar job. Scizor can also strip off copious amounts of health from Kyurem-W with Bullet Punch, should you be able to switch it in safely.