Larvesta

Flame Body
30% chance to burn when struck by a contact move. Halves the number of steps required to hatch Eggs.
Swarm
Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Type Tier
Bug / Fire LC
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 130 162 -
Atk
85
94 105 137 150
Def
55
67 75 107 117
SpA
50
63 70 102 112
SpD
55
67 75 107 117
Spe
60
72 80 112 123
Name Power Accuracy PP Target Description
Acrobatics 55 100% 15 Single non-user Doubles in power if user has no held item.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Bug Bite 60 100% 20 Single non-user User steals the effect of the target's held Berry.
Bug Buzz 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Ember 40 100% 25 Single non-user 10% chance to burn the target.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flame Charge 50 100% 20 Single non-user Boosts user's Speed by 1 stage.
Flame Wheel 60 100% 25 Single non-user 10% chance to burn opponent. Thaws the user.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flare Blitz 120 100% 15 Single non-user Has 1/3 recoil. 10% chance to burn the target. Thaws user.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Harden - - 30 User Boosts user's Defense one stage.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Leech Life 20 100% 15 Single non-user Leeches 50% of the damage dealt.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Magnet Rise - - 10 User User becomes immune to Ground moves for 5 turns.
Morning Sun - - 5 User Heals user variably depending on the weather.
Overheat 140 90% 5 Single non-user Lowers user's Special Attack by 2 stages.
Protect - - 10 User Protects the user from attacks.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
String Shot - 95% 40 All enemies Lowers target's Speed by 1 stage.
Struggle Bug 30 100% 20 All enemies Lowers target's Special Attack by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thrash 120 100% 10 Random enemy Lasts 2-3 turns and will confuse the user afterward.
Toxic - 90% 10 Single non-user Badly poisons the target.
U-turn 70 100% 20 Single non-user Forces user to switch.
Wild Charge 90 100% 15 Single non-user Has 1/4 recoil.
Will-O-Wisp - 75% 15 Single non-user Burns the target.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch the target.