Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Speed doubles in sun.
Grants immunity to damage from weather effects.
Type Tier
Bug / Grass NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 291 354 -
217 242 305 335
176 196 259 284
158 176 239 262
158 176 239 262
198 220 283 311


Leavanny's typing is very uncommon, with its dual STABs hitting the premier walls of NU, such as Musharna, Tangela, and Alomomola, for super effective damage. It has a nice Attack stat with some fun moves to play with. Unfortunately, its Speed falls just short of the 95 Speed tier, being outsped by Jynx and Haunter. Leavanny also has an unfortunate weakness to Stealth Rock, stripping away 25% of its health every time it switches in. Leavanny's bulk isn't the best and leaves much to be desired. Its typing is a dual-edged sword; while it provides great resistances to common Fighting-, Grass-, Water-, Ground-, and Electric-types, it also provides unfortunate weaknesses to Fire, Flying, Ice, and Rock. Despite all these flaws, Leavanny can provide substantial team support.

Name Item Ability Nature


Life Orb Swarm Jolly
Moveset EVs
~ Leaf Blade
~ X-Scissor
~ Synthesis
~ Heal Bell
252 Atk / 4 Def / 252 Spe

This set capitalizes on Leavanny's typing and movepool, using its most useful moves in its arsenal as well as possible. It is mandatory for Leavanny to have STAB moves, as that is one of the few reasons to use it at all. Leavanny is usually attacking straight away since it does not want to waste turns when checks and counters are still in play—which is very often the case. Synthesis heals off any entry hazard damage taken, while also mitigating the damage done by Life Orb. Synthesis is also particularly useful, as it becomes a shield from Sucker Punch, which Leavanny can survive from any Pokemon in the tier at full health. Heal Bell is great for team support and also removes any status that gives Leavanny trouble. Synthesis, in conjunction with Heal Bell, allows Leavanny to beat various walls such as Alomomola and Wartortle, among various other Pokemon.

Team Options & Additional Comments >>>

Other Options

Leavanny has access to Baton Pass, but it is severely outclassed by Scolipede, Sawsbuck, and Leafeon as a Baton Passer. Sunny Day is an option to take advantage of Chlorophyll, but then it has to give up a moveslot and will just be a lot weaker to Fire-type moves. Leavanny also has access to dual screens, but Serperior outclasses it as it has access to Taunt, better Speed and bulk, and a lack of a Stealth Rock weakness. Calm Mind is an option if you opt for a special or Baton Pass set, but Musharna outclasses it in every way. Giga Drain is a recovery option, but it is very weak and Synthesis is more reliable. A Mind Reader and GrassWhistle combo looks good on paper, but is very gimmicky, difficult to set up, and Leavanny is better off attacking or supporting its team with Heal Bell. Leavanny can opt for a full attacking set, but it isn't very useful and is easily worn down. Shadow Claw is one of Leavanny's few other physical moves worth considering, as it hits Misdreavus and Drifblim for nice damage. Return is another option to knock out Charizard after Stealth Rock. Finally, a special set could work as it has access to many special moves such as Air Slash, Bug Buzz, Energy Ball, and Leaf Storm, but it has a very low Special Attack, so they will not be doing much.

Checks and Counters

Poison-types, such as Garbodor, Golbat, and Scolipede, take absolutely nothing from any of Leavanny's moves, even if they are boosted. Fire-types literally incinerate it to pieces and take nothing from either of its STABs. Flying-types put a halt to Leavanny, especially Mandibuzz and Braviary. Leavanny is hard walled by Steel-types, as it has no moves to effectively hit them at all. Any Pokemon that has base 93 Speed or above ruins its day and can easily kill it off, as it is very frail, leaving it open to being revenge killed. Taunt makes it so it cannot heal or remove status, making it much less useful. Leavanny's Stealth Rock weakness is also a burden, as it loses 25% of its HP just for switching, however Synthesis somewhat makes up for this.