Lopunny

Cute Charm
Can infatuate Pokemon of opposite gender when struck.
Klutz
The wielder both is unaffected by and will not utilize held items.
Limber
Prevents paralysis.
Type Tier
Normal NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 23 26 -
Atk
76
12 14 17 18
Def
84
12 14 18 19
SpA
54
9 11 15 16
SpD
96
14 16 19 20
Spe
105
15 17 20 22
Name Power Accuracy PP Target Description
After You - - 15 Single non-user The target will attack immediately after the user in the same turn.
Agility - - 30 User Boosts user's Speed by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze the target.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Charm - 100% 20 Single non-user Lowers target's Attack by 2 stages.
Circle Throw 60 90% 10 Single non-user Forces the target to switch to a random Pokemon.
Copycat - - 20 User Uses the last move used in the battle.
Cut 50 95% 30 Single non-user No additional effect.
Defense Curl - - 40 User Boosts user's Defense by 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Dizzy Punch 70 100% 10 Single non-user 20% chance to confuse opponent.
Double Hit 35 90% 10 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Entrainment - 100% 15 Single non-user Changes the target's ability to that of the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fake Tears - 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Fire Punch 75 100% 15 Single non-user 10% chance to burn opponent.
Flail 1 100% 15 Single non-user Does more damage as user's HP decreases.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Healing Wish - - 10 User Faints the user, but heals the replacement.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze the target.
Jump Kick 100 95% 10 Single non-user User takes 50% recoil if attack misses.
Low Kick 1 100% 20 Single non-user Damage is based on opponent's weight.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Magic Coat - - 15 User Bounces back certain non-damaging moves.
Mirror Coat 1 100% 20 None If hit by a special attack, returns double the damage.
Pound 40 100% 35 Single non-user No additional effect.
Protect - - 10 User Protects the user from attacks.
Quick Attack 40 100% 30 Single non-user The user always attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sky Uppercut 85 90% 15 Single non-user Hits Pokemon using Bounce, Sky Drop, or Fly.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Splash - - 40 User No effect whatsoever.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Sweet Kiss - 75% 10 Single non-user Confuses the target.
Switcheroo - 100% 10 Single non-user Switches items with the target.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.