Machop

Guts
Attack is increased by 50% when afflicted with status.
No Guard
All attacks used by and used on the wielder will never miss.
Steadfast
Speed is boosted one stage when flinched.
Type Tier
Fighting LC
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 145 177 -
Atk
80
90 100 132 145
Def
50
63 70 102 112
SpA
35
49 55 87 95
SpD
35
49 55 87 95
Spe
35
49 55 87 95
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulk Up - - 20 User Boosts user's Attack and Defense by 1 stage.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Bullet Punch 40 100% 30 Single non-user The user always attacks first.
Close Combat 120 100% 5 Single non-user Lowers user's Defense and Special Defense by 1 stage.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 Single non-user Has a high critical hit rate.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
DynamicPunch 100 50% 5 Single non-user Confuses the target.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Fire Punch 75 100% 15 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Focus Energy - - 30 User Boosts critical hit rate by two stages.
Foresight - - 40 Single non-user Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts.
Frustration 1 100% 20 Single non-user No additional effect.
Heavy Slam 1 100% 10 Single non-user Deals damage based on both the user's and the target's weight.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze the target.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Karate Chop 50 100% 25 Single non-user Has a high critical hit rate.
Knock Off 20 100% 20 Single non-user Removes the target's held item.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Low Kick 1 100% 20 Single non-user Damage is based on opponent's weight.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Meditate - - 40 User Boosts user's Attack by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Power Trick - - 10 User Switches Attack and Defense stats.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Revenge 60 100% 10 Single non-user Doubles in power if user is damaged by the target.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Rolling Kick 60 85% 15 Single non-user 30% chance to flinch the target.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scary Face - 90% 10 Single non-user Lowers target's Speed by 2 stages.
Seismic Toss 1 100% 20 Single non-user Does damage equal to the user's level.
Smack Down 50 100% 15 Single non-user Can hit if target is using Fly, Bounce, or Sky Drop. Ends target's airborne moves and its benefits from Flying type or Levitate.
SmellingSalt 60 100% 10 Single non-user Has 120 Base Power on a paralyzed target, but cures it of paralysis.
Strength 80 100% 15 Single non-user No additional effect.
Submission 80 80% 25 Single non-user Has 1/4 recoil.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Thief 40 100% 10 Single non-user Steals the target's held item.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze the target.
Tickle - 100% 20 Single non-user Lowers target's Attack and Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Vital Throw 70 - 10 Single non-user Ignores evasion modifiers.
Wake-Up Slap 60 100% 10 Single non-user If target is asleep, Base Power doubles, but the target wakes up.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.