Big Pecks
The wielder's Defense cannot be lowered.
Grants immunity to damage from weather effects.
Weak Armor
Boosts Speed by 1 stage and lowers Defense by 1 stage when hit by a physical move.
Type Tier
Dark / Flying NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 27 30 -
11 13 16 17
15 17 20 22
10 12 15 16
14 16 19 20
12 14 17 18


Mandibuzz is one of the best defensive Pokemon in NU. Thanks to its combination of great bulk, good Speed, and awesome support moves, Mandibuzz can function as an effective pivot, wall, and stallbreaker in one teamslot. On top of this, Mandibuzz's typing lets it check many of the Psychic-types in the tier. Balanced and defensive teams really appreciate the support that Mandibuzz offers because it can help beat opposing stall teams with its fast Taunt and many offensive threats with its STAB Foul Play. Unfortunately, Mandibuzz's Stealth Rock weakness makes it more difficult to switch into powerful attacks. Its few resistances also hold Mandibuzz back, forcing it to rely strictly on its bulk in order to take hits. Finally, Taunt and Encore completely shut down Mandibuzz and keep it from doing its job effectively.

Name Item Ability Nature

Physically Defensive

Leftovers Big Pecks Bold
Moveset EVs
~ Foul Play
~ Taunt
~ Roost
~ Toxic
248 HP / 148 Def / 112 Spe

Mandibuzz is best played as a fast, defensive Pokemon that can both take hits and break down walls and tanks with Toxic and Taunt. One of the main reasons to use Mandibuzz is its access to STAB Foul Play, a move that hits opposing offensive Pokemon for solid damage and compensates for its low offensive stats. Taunt, when used with Mandibuzz's great Speed, helps to break down opposing walls and stall teams by preventing them from using their support moves and forcing them to attack. Roost provides Mandibuzz with reliably recovery to keep itself healthy throughout the match. Finally, Toxic is used to break down opposing walls and wear down the Pokemon that Foul Play fails to take out.

Team Options & Additional Comments >>>

Other Options

Mandibuzz can't run many sets outside of the one covered. One potential set that might be appealing is a Nasty Plot set with coverage moves such as Dark Pulse, Heat Wave, and Air Slash. The problem with this set is that Mandibuzz needs multiple boosts before it has any kind of offensive presence, and many other Pokemon can run sets like this one much better. When looking at other options, you're typically better off running a set similar to the one listed with other moves. One potential option for another move is Punishment, a move that can take out many setup sweepers thanks to the boost in power it gets for every stat boost the opponent has. Unfortunately, Mandibuzz isn't capable of utilizing this move well, as Foul Play take out most offensive sweepers well enough as it is, and Punishment relies on the opponent boosting in order to make good use of it. Snarl is another interesting option for Mandibuzz, as it helps it defeat the special attackers that like to switch into it. Finally, Rain Dance and Sunny Day can work well on weather teams, as there aren't very many bulky Pokemon in the tier that have access to these two moves and can fit it onto their sets.

Checks and Counters

The easiest way of defeating Mandibuzz is to overwhelm it with strong attackers. If you give it a free turn to switch in and Roost, Mandibuzz is going to be an issue for your team, as most defensive Pokemon cannot outspeed it and hit it with a status move before being Taunted. In fact, Regirock, Probopass, and Bastiodon are some of the only defensive Pokemon that can take Mandibuzz out, as they all typically carry a super effective STAB to hit Mandibuzz with and take minimal damage from Foul Play thanks to their massive defenses. You should also aim to get Stealth Rock up as soon as possible in the match to hinder Mandibuzz when it tries to switch into attacks. Faster Pokemon carrying Toxic can also cripple Mandibuzz and make it even harder for it to switch into attacks. Truly the easiest way to take out Mandibuzz offensively is by exploiting its weaknesses. Ice-types such as Jynx, Regice, and Rotom-F; Electric-types such as Rotom-S and Eelektross; and Rock-types such as Rampardos, Golem, and Carracosta are all able to pick off Mandibuzz with their powerful STAB attacks. Finally, bulky Fighting-types, such as Gurdurr and Throh, benefit from taking a Toxic thanks to Guts and often carry coverage moves to hit Mandibuzz for super effective damage. Even if Mandibuzz uses Roost against them, Gurdurr and Throh can hit it with their powerful Fighting-type attacks for super effective damage.