|
Acrobatics
|
55 |
100% |
15 |
Single non-user
|
Doubles in power if user has no held item. |
|
Brick Break
|
75 |
100% |
15 |
Single non-user
|
Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune. |
|
Calm Mind
|
- |
- |
20 |
User
|
Boosts user's Special Attack and Special Defense by 1 stage. |
|
Charge Beam
|
50 |
90% |
10 |
Single non-user
|
70% chance to boost user's Special Attack by 1 stage. |
|
Close Combat
|
120 |
100% |
5 |
Single non-user
|
Lowers user's Defense and Special Defense by 1 stage. |
|
Confusion
|
50 |
100% |
25 |
Single non-user
|
10% chance to confuse opponent. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Single non-user
|
Leeches 50% of the damage dealt. Only works if target is asleep. |
|
Echoed Voice
|
40 |
100% |
15 |
Single non-user
|
Power increases when used consecutively. |
|
Embargo
|
- |
100% |
15 |
Single non-user
|
Item use is prevented for five turns. |
|
Energy Ball
|
80 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Fling
|
1 |
100% |
10 |
Single non-user
|
Throws the user's hold item at the foe. Power and effect depend on the item. |
|
Focus Blast
|
120 |
70% |
5 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Impact
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Grass Knot
|
1 |
100% |
20 |
Single non-user
|
Deals damage based on the foe's weight. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Hone Claws
|
- |
- |
15 |
User
|
Boosts Attack and accuracy one stage. |
|
Hyper Beam
|
150 |
90% |
5 |
Single non-user
|
The user cannot attack next turn. |
|
Hyper Voice
|
90 |
100% |
10 |
All enemies
|
No additional effect. |
|
Light Screen
|
- |
- |
30 |
User party
|
Doubles your team's Special Defense for 5 turns. |
|
Low Sweep
|
60 |
100% |
20 |
Single non-user
|
Lowers target's Speed by 1 stage. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Perish Song
|
- |
- |
5 |
All
|
All active Pokemon that hear the song faint after 3 turns. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Psybeam
|
65 |
100% |
20 |
Single non-user
|
10% chance to confuse the target. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the target's stat changes. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Psyshock
|
80 |
100% |
10 |
Single non-user
|
Damage is based on the target's Defense stat. |
|
Quick Attack
|
40 |
100% |
30 |
Single non-user
|
The user always attacks first. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Relic Song
|
75 |
100% |
10 |
All enemies
|
10% chance to put target to sleep. If used by Meloetta, causes it to change from Aria Forme to Pirouette Forme. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Retaliate
|
70 |
100% |
5 |
Single non-user
|
Power doubles if the user's teammate fainted the previous turn. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Role Play
|
- |
- |
10 |
Single non-user
|
Copies the foe's ability and overwrites the user's ability. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Safeguard
|
- |
- |
25 |
User party
|
Protects the user's team from status conditions for 5 turns. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower target's Special Defense by 1 stage. |
|
Shadow Claw
|
70 |
100% |
15 |
Single non-user
|
Has a high critical hit rate. |
|
Sing
|
- |
55% |
15 |
Single non-user
|
Puts the target to sleep. |
|
Stone Edge
|
100 |
80% |
5 |
Single non-user
|
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Teeter Dance
|
- |
100% |
20 |
All others
|
Confuses the target. |
|
Telekinesis
|
- |
- |
15 |
Single non-user
|
Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves. |
|
Thunder
|
120 |
70% |
10 |
Single non-user
|
30% chance to paralyze the target. |
|
Thunder Wave
|
- |
100% |
20 |
Single non-user
|
Paralyzes the target. |
|
Thunderbolt
|
95 |
100% |
15 |
Single non-user
|
10% chance to paralyze the target. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Trick Room
|
- |
- |
5 |
All
|
Slower Pokemon move first for 5 turns. |
|
U-turn
|
70 |
100% |
20 |
Single non-user
|
Forces user to switch. |
|
Wake-Up Slap
|
60 |
100% |
10 |
Single non-user
|
If target is asleep, Base Power doubles, but the target wakes up. |
|
Work Up
|
- |
- |
30 |
User
|
Boosts user's Attack and Special Attack by 1 stage. |