Mewtwo

Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Unnerve
Prevents the foe from consuming its held Berry item.
Type Tier
Psychic Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
106
- 353 416 -
Atk
110
230 256 319 350
Def
90
194 216 279 306
SpA
154
309 344 407 447
SpD
90
194 216 279 306
Spe
130
266 296 359 394
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Aura Sphere 90 - 20 Single non-user Ignores evasion modifiers.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulk Up - - 20 User Boosts user's Attack and Defense by 1 stage.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Confusion 50 100% 25 Single non-user 10% chance to confuse opponent.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Future Sight 100 100% 10 Single non-user Deals damage at the end of the turn after three turns.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Guard Swap - - 10 Single non-user Swaps user's Defense and Special Defense stages with the target.
Hail - - 10 All Summons hail for 5 turns.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Me First 1 - 20 Single enemy Uses the foe's attack at 1.5x power. User must move before the opponent for it to work.
Miracle Eye - - 40 Single non-user Blocks evasion modifiers. Allows user's Psychic-type moves to hit Dark-types.
Mist - - 30 User party Prevents moves that lower stats from working for 5 turns.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Power Swap - - 10 Single non-user Switches Attack and Special Attack boosts with the target.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Psycho Cut 70 100% 20 Single non-user Has a high critical hit rate.
Psyshock 80 100% 10 Single non-user Damage is based on the target's Defense stat.
Psystrike 100 100% 10 Single non-user Damage is based on the target's Defense stat.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Reflect - - 20 User party Lowers damage from physical attacks to the user's team for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swift 60 - 20 All enemies Ignores evasion modifiers.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Trick Room - - 5 All Slower Pokemon move first for 5 turns.
Will-O-Wisp - 75% 15 Single non-user Burns the target.