Lowers the foe's Attack one stage. Decreases wild encounter rate.
Quick Feet
Speed is increased by 50% when afflicted with status.
Boosts Attack by one stage if the wielder knocks out another Pokemon.
Type Tier
Dark NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 281 344 -
194 216 279 306
158 176 239 262
140 156 219 240
140 156 219 240
158 176 239 262
  • Neverused


Mightyena has never been the best Dark-type in the lower tiers, having strong competition with other Dark-type such as Skuntank, Mandibuzz, and Liepard, but Mightyena has one thing going for it: Moxie. Although its base stats aren't that good, Mightyena is fast enough to outspeed a good amount of Pokemon in the tier, is strong enough to abuse Moxie, and has access to a powerful priority move in Sucker Punch. Sadly, Mightyena relies a lot on Sucker Punch because of its Speed, which makes it prone to being set up on by faster opponents such as Serperior, Scolipede, and Jynx. It also has problems with the popular Fighting-types in NU and lacks Pursuit to make the most of its typing. Despite that, the hyena is hard to stop when it gains an Attack boost, which makes it quite threatening.

Name Item Ability Nature

Physical Attacker

BlackGlasses / Lum Berry Moxie Adamant / Jolly
Moveset EVs
~ Sucker Punch
~ Crunch
~ Substitute
~ Taunt / Toxic
252 Atk / 4 SpD / 252 Spe

This set is pretty much the best Mightyena can pull off in NU. Sucker Punch is mandatory, allowing Mightyena to overcome its middling Speed and to have a chance against faster opponents, which can make it quite scary after some Moxie boosts. Crunch is a more reliable STAB, mostly used against slower Pokemon or a faster opponent trying to set up on Mightyena or status it. Substitute is here so Mightyena can avoid status moves from slower Pokemon or by forcing out Psychic- and Ghost-types such as Musharna, Misdreavus, Gardevoir, and Jynx. Finally, Taunt or Toxic can be used in the fourth moveslot. Taunt helps to prevent entry hazards and phazing moves, while Toxic helps Mightyena a lot against walls it can't do much against, such as Regirock and Alomomola.

Team Options & Additional Comments >>>

Other Options

Mightyena's movepool is quite scarce, but there are some interesting options in it. Mightyena has access to some decent support moves such as Roar, Yawn, and Torment, but is too frail to use them effectively. Mightyena can also use Dig or Rock Smash to deal with the Steel-types in NU, but they are either easy to avoid or too weak to be viable. Mightyena also has access to Ice Fang, Thunder Fang, Fire Fang, and Return, which at first glance might seem to be good, but Mightyena's STABs are stronger most of the time and it should always be paired with Pokemon able to deal with Steel-types and bulky Pokemon anyway. Finally, Dark Gem could be used over BlackGlasses to make the first Sucker Punch stronger, but Mightyena needs BlackGlasses to KO some Pokemon after a boost.

Checks and Counters

Mightyena isn't hard to take on due to its poor coverage, low Speed, and general frailty. The most common options to counter Mightyena are Fighting-types such as Gurdurr, Sawk, Throh, and Primeape, which resist its STAB and can easily finish it off with their own STAB attacks. Another way to stop Mightyena is by the use of faster priority users such as Kangaskhan, Swellow, Zangoose, and Floatzel, as they won't get hit by Sucker Punch, but keep in mind that Mightyena can predict this and strike back with a strong Crunch. Faster Pokemon with Substitute are also a problem as they can easily avoid Sucker Punch, allowing them to strike back next turn without fear. Steel-types such as Probopass, Metang, and Bastiodon are the bane of Mightyena's existance, taking nothing from its STAB attacks with their amazing bulk and typing. Bulky Pokemon such as Piloswine, Golem, Torterra, and Tangela can also easily take a hit from Mightyena and strike back. Finally, Mightyena can't take neutral hits either due to its frailty, easily getting 2HKO by most Pokemon in the tier.