Milotic

Marvel Scale
Defense is increased by 50% when afflicted with status.
Cute Charm
Can infatuate Pokemon of opposite gender when struck.
Type Tier
Water UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
95
- 331 394 -
Atk
60
140 156 219 240
Def
79
174 194 257 282
SpA
100
212 236 299 328
SpD
125
257 286 349 383
Spe
81
178 198 261 287
Name Power Accuracy PP Target Description
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender target's Special Attack by 2 stages.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Dragon Pulse 90 100% 10 Single non-user No additional effect.
Dragon Tail 60 90% 10 Single non-user Forces the target to switch to a random Pokemon.
DragonBreath 60 100% 20 Single non-user 30% chance to paralyze opponent.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flail 1 100% 15 Single non-user Does more damage as user's HP decreases.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Iron Tail 100 75% 15 Single non-user 30% chance to lower target's Defense by 1 stage.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Mirror Coat 1 100% 20 None If hit by a special attack, returns double the damage.
Mist - - 30 User party Prevents moves that lower stats from working for 5 turns.
Mud Sport - - 15 All Electric-type attacks have their power reduced 0.33x.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Splash - - 40 User No effect whatsoever.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Tickle - 100% 20 Single non-user Lowers target's Attack and Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Twister 40 100% 20 All enemies 20% chance to flinch the target.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Water Sport - - 15 All Fire-type attacks have their power reduced 0.33x.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.
Wrap 15 90% 20 Single non-user Traps and damages the target for 4-5 turns.