|
Aerial Ace
|
60 |
- |
20 |
Single non-user
|
Ignores evasion modifiers. |
|
Ally Switch
|
- |
- |
15 |
User
|
Switches position with another Pokemon on user's side of the field. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Calm Mind
|
- |
- |
20 |
User
|
Boosts user's Special Attack and Special Defense by 1 stage. |
|
Confuse Ray
|
- |
100% |
10 |
Single non-user
|
Confuses the target. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Single non-user
|
Leeches 50% of the damage dealt. Only works if target is asleep. |
|
Drill Peck
|
80 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Single non-user
|
Ignores evasion modifiers. |
|
FeatherDance
|
- |
100% |
15 |
Single non-user
|
Lowers target's Attack by 2 stages. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Future Sight
|
100 |
100% |
10 |
Single non-user
|
Deals damage at the end of the turn after three turns. |
|
Grass Knot
|
1 |
100% |
20 |
Single non-user
|
Deals damage based on the foe's weight. |
|
Guard Swap
|
- |
- |
10 |
Single non-user
|
Swaps user's Defense and Special Defense stages with the target. |
|
Haze
|
- |
- |
30 |
All
|
Eliminates all stat changes. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Leer
|
- |
100% |
30 |
All enemies
|
Lowers target's Defense by 1 stage. |
|
Light Screen
|
- |
- |
30 |
User party
|
Doubles your team's Special Defense for 5 turns. |
|
Lucky Chant
|
- |
- |
30 |
User party
|
Prevents critical hits. |
|
Me First
|
1 |
- |
20 |
Single enemy
|
Uses the foe's attack at 1.5x power. User must move before the opponent for it to work. |
|
Miracle Eye
|
- |
- |
40 |
Single non-user
|
Blocks evasion modifiers. Allows user's Psychic-type moves to hit Dark-types. |
|
Night Shade
|
1 |
100% |
15 |
Single non-user
|
Does damage equal to the user's level. |
|
Ominous Wind
|
60 |
100% |
5 |
Single non-user
|
10% chance to boost all of the user's stats by 1 stage. |
|
Peck
|
35 |
100% |
35 |
Single non-user
|
No additional effect. |
|
Pluck
|
60 |
100% |
20 |
Single non-user
|
User steals the effect of the target's Berry. |
|
Power Swap
|
- |
- |
10 |
Single non-user
|
Switches Attack and Special Attack boosts with the target. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the target's stat changes. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Psycho Shift
|
- |
90% |
10 |
Single non-user
|
Transfers status ailments to the target. |
|
Psyshock
|
80 |
100% |
10 |
Single non-user
|
Damage is based on the target's Defense stat. |
|
Quick Attack
|
40 |
100% |
30 |
Single non-user
|
The user always attacks first. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Reflect
|
- |
- |
20 |
User party
|
Lowers damage from physical attacks to the user's team for 5 turns. |
|
Refresh
|
- |
- |
20 |
User
|
Removes status from the user. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Roost
|
- |
- |
10 |
User
|
Heals 50% HP. Temporarily removes the user's Flying typing. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower target's Special Defense by 1 stage. |
|
Skill Swap
|
- |
- |
10 |
Single non-user
|
The user and the target trade abilities. |
|
SolarBeam
|
120 |
100% |
10 |
Single non-user
|
Charges up turn 1; attacks on turn 2. |
|
Steel Wing
|
70 |
90% |
25 |
Single non-user
|
10% chance to raise the user's Defense by 1 stage. |
|
Stored Power
|
20 |
100% |
10 |
Single non-user
|
Varies in power depending on number of boosts accumulated by user. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
5 |
Single non-user
|
The user always moves first. Will only work if the foe attacks on the same turn. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Synchronoise
|
70 |
100% |
15 |
All others
|
Only damages targets of the same type as the user. |
|
Telekinesis
|
- |
- |
15 |
Single non-user
|
Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves. |
|
Teleport
|
- |
- |
20 |
User
|
Flee from wild Pokemon battles. |
|
Thief
|
40 |
100% |
10 |
Single non-user
|
Steals the target's held item. |
|
Thunder Wave
|
- |
100% |
20 |
Single non-user
|
Paralyzes the target. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Trick Room
|
- |
- |
5 |
All
|
Slower Pokemon move first for 5 turns. |
|
U-turn
|
70 |
100% |
20 |
Single non-user
|
Forces user to switch. |
|
Wish
|
- |
- |
10 |
User
|
Heals 50% the user's max HP the next turn. |
|
Zen Headbutt
|
80 |
90% |
15 |
Single non-user
|
20% chance to flinch the target. |