Ninjask

Speed Boost
Speed increases at end of the turn.
Infiltrator
The wielder bypasses the foe's Light Screen, Reflect, Mist, and Safeguard.
Type Tier
Bug / Flying NU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
61
- 136 168 -
Atk
90
99 110 142 156
Def
45
58 65 97 106
SpA
50
63 70 102 112
SpD
50
63 70 102 112
Spe
160
162 180 212 233

Overview

Meet Ninjask: a Pokemon that, in the same vein as Billy Ray Cyrus, enjoyed a few brief moments in the spotlight before fading into relative obscurity. Unfortunately for Ninjask, the BW reunion tour isn't exactly sold out; while a massive base 160 Speed stat is still incredible, the BW UU metagame contains many irksome additions for the cicada. Nonetheless, with access to Substitute, Swords Dance, and of course, Baton Pass, Ninjask's limited but useful movepool allows it to perform virtually the same role it always has. Although some of Ninjask's signature toys (namely Speed Boost) were distributed among the needy, so to speak, Ninjask still stands as a zippity user of Baton Pass, capable of bugging even the smartest of opposition when played correctly.

Name Item Nature

Baton Pass

Focus Sash / Leftovers Adamant
Moveset EVs
~ Swords Dance
~ Baton Pass
~ Substitute
~ X-Scissor / Protect
248 HP / 192 Atk / 68 Spe

An old adage states, "If it ain't broke, don't fix it." Ninjask's absurd Speed allows it to set up on almost any Pokemon lacking Taunt. Swords Dance is vital to this set, as Speed Boost and Swords Dance work in conjunction to pass as many boosts to the next Pokemon as quickly as possible. Substitute is also an important move, as it allows Ninjask to attain more boosts in safety. Furthermore, passing a Substitute along with the boosts provided by Ninjask can often mean the difference between a swift victory and a wasted slot on the team. While Ninjask is not one to be sweeping, X-Scissor prevents it from becoming complete Taunt bait, and also may score a surprise kill if Ninjask can net a super effective hit. Protect is an option in the last slot, as it allows Ninjask to bypass Fake Out. While it does make Ninjask more vulnerable to Taunt in theory, it guarantees that Ninjask will be able to secure at least one Speed Boost and still Baton Pass to the next Pokemon in line safely.

Team Options & Additional Comments >>>

Other Options

Ninjask certainly has a dearth of options other than those listed. U-turn is an interesting move that completely contradicts the set, as Ninjask loses any boosts upon switching out. Ninjask receives STAB on Aerial Ace, but it is only better than X-Scissor situationally. Toxic could be employed to catch a bulkier Pokemon off guard as they switch in, but it struggles to find a place in the set. Hone Claws is almost always inferior to Swords Dance, and Final Gambit is a gimmicky option that has better users. Speaking of gimmicks, Ninjask could use a Mental Herb as a safeguard from Taunt, but since it can only benefit Ninjask once, it is really more of a minor annoyance to the opponent than anything.

Checks and Counters

Ninjask's FireRed and LeafGreen Pokedex entry reads, "This Pokémon is so quick, it is said to be able to avoid any attack." Unfortunately for the little guy, this couldn't be further from the truth. Ninjask struggles to pass any boosts at all when facing anything with Taunt, and Froslass in particular is a real problem. Priority-wielding Pokemon, such as Ice Shard Weavile, can become a real threat if you do not play your cards right. Bulkier walls are not to be dealt with by Ninjask; rather, it should Baton Pass to an actual threat as soon as possible. Perhaps the easiest way to counter Ninjask is through simply negating all of its hard work entirely; any form of phazing can quickly eliminate all the boosts Ninjask has racked up. Lastly, Shell Smash and Baton Pass is, in most ways, a superior strategy that allows the user to render any boosts Ninjask can attain as rather unsubstantial. Perhaps one day Ninjask will give birth to a teen-pop sensation, at which point it will find its way into the limelight once more.

Unreleased

Ninjask gets Infiltrator from the Dream World, which bypasses Light Screen, Reflect, and Safeguard. Besides the fact that it is unreleased, Ninjask prides itself on passing Speed Boosts, making Infiltrator worse than useless.