Numel

Oblivious
Grants immunity to infatuation and Captivate.
Simple
Doubles all status boosts and drops.
Own Tempo
Prevents confusion.
Type Tier
Fire / Ground LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 22 25 -
Atk
60
10 12 15 16
Def
40
9 10 13 14
SpA
65
11 13 16 17
SpD
45
9 11 14 15
Spe
35
9 10 13 14
  • Little Cup

Overview

On the surface, Numel seems like a subpar Pokemon due to its fairly low base stats; however, Numel has quite a few unique attributes that give it a niche in Little Cup. Its most significant niche lies in its ability, Simple, which when paired with moves such as Stockpile or Flame Charge, allows Numel to function as either a defensive or an offensive threat. Unfortunately, Numel has a crippling 4x weakness to Water-type attacks and struggles to get past the many Ground-types in Little Cup. So long as Numel is given the proper support, it can be a valuable asset, as either an impenetrable wall or a great sweeper.

Name Item Ability Nature

RestTalk

Eviolite Simple Bold
Moveset EVs
~ Rest
~ Sleep Talk
~ Lava Plume
~ Stockpile / Earth Power
196 HP / 116 Def / 156 SpD

Numel's unique Fire / Ground typing makes it a fantastic counter to many Steel-, Grass-, and Electric-types in Little Cup. This includes Magnemite, Pawniard, Foongus, Shroomish, Ferroseed, and many more. Unfortunately, Rest is the only recovery move Numel has access to, so Rest and Sleep Talk are mandatory. This allows it to sponge any status moves from the aforementioned Grass-types without fear. Lava Plume is the third move on this set, as it is Numel's most reliable STAB and can potentially cripple physical attackers with a burn. Due to Simple, Stockpile gives Numel a +2 boost to both defenses, allowing it to sweep late-game once all Water and Ground types have been removed. The defense boosts also allow Numel to become a situational check to many threats such as Timburr, which could otherwise set up on Numel. If Stockpile is deemed unnecessary for your team, Earth Power is also a good option in the final slot. This makes Numel a good counter to Fire-types and can also surprise Chinchou or Tirtouga that may try to switch in.

Team Options & Additional Comments >>>
Name Item Ability Nature

Flame Charge

Life Orb Simple Modest
Moveset EVs
~ Flame Charge
~ Fire Blast
~ Earth Power
~ Hidden Power Electric
240 SpA / 236 Spe

The idea of this set is fairly straightforward. Numel can use Flame Charge to finish off a weakened opponent and then use the +2 Speed boost to attempt to sweep the opposing team. After a single Flame Charge, Numel reaches 26 Speed, which is enough to outspeed 17 Speed Choice Scarf users such as Mienfoo or Chinchou. When boosted by a Life Orb, Fire Blast is a very powerful move that can deal serious damage to most Pokemon, with a chance to OHKO Eviolite Mienfoo and Sandshrew. Earth Power is a much more reliable STAB move in terms of accuracy and can be used to hit Chinchou and Tentacool super effectively. In the last slot, Hidden Power Electric is the best option, as it is Numel's best way of getting past Staryu, Mantyke, and Archen.

Team Options & Additional Comments >>>

Other Options

Numel has quite a few other options to play around with. Firstly, a physical Life Orb set can be used with Flame Charge, Earthquake, and Rock Slide, but aside from that, Numel doesn't have a lot of physical attacking options. Thanks to Simple, Howl can boost Numel's Attack to +2, but Numel finds it very difficult to set up both Howl and Flame Charge. A bulky Eviolite set with Stealth Rock, Lava Plume, Earth Power, and Toxic is usable, but Numel's lack of reliable recovery makes it very easy to wear down. Amnesia and Curse are other boosting moves that Numel can take advantage of, but Stockpile is almost always the superior option. Finally, Numel has access to Will-O-Wisp and Yawn, but both of these moves are hard-pressed for a moveslot.

Checks and Counters

Due to its crippling 4x weakness, it comes as no surprise that Water-types are the best counters to Numel. Mantyke only fears Hidden Power Electric from the Flame Charge set, but can take anything else Numel throws at it. Wooper, Staryu, and Slowpoke can typically survive a hit and KO back with their STAB attacks. Tirtouga and Chinchou can also beat Numel, but must be wary of switching into Earth Power. The two key members of sand teams, Hippopotas and Drilbur, give Numel a lot of trouble; Drilbur can outspeed a +2 Numel in the sand and can KO with Earthquake. Hippopotas can remove any boosts that Numel has acquired by phazing it out with Whirlwind or just hit it hard with Earthquake. Diglett is another Ground-type that can check Numel thanks to Arena Trap.

Dragon-types typically make good counters to Numel thanks to their Fire-type resistance. RestTalk Dratini is perhaps the best example, as it can easily set up against the RestTalk set. Taunt users such as Misdreavus and Vullaby can completely shut down the first set, preventing Numel from using Rest or Stockpile. Lastly, many bulky Pokemon, including Porygon, Lickitung, Munchlax, Misdreavus, Vullaby, and Timburr, can survive a Life Orb-boosted Fire Blast and KO the Flame Charge set, as it is extremely frail without Eviolite.