Omastar

Swift Swim
Speed doubles in rain.
Shell Armor
Prevents critical hits.
Weak Armor
Boosts Speed by 1 stage and lowers Defense by 1 stage when hit by a physical move.
Type Tier
Rock / Water RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
60
140 156 219 240
Def
125
257 286 349 383
SpA
115
239 266 329 361
SpD
70
158 176 239 262
Spe
55
131 146 209 229
Name Power Accuracy PP Target Description
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Aurora Beam 65 100% 20 Single non-user 10% chance to lower target's Attack by 1 stage.
Bide 1 - 10 User Charges for 2 turns; returns double the damage received in those turns.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower target's Speed by 1 stage.
Constrict 10 100% 35 Single non-user 10% chance to lower target's Speed by 1 stage.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gyro Ball 1 100% 5 Single non-user Does damage based on both the user's and the target's Speed.
Hail - - 10 All Summons hail for 5 turns.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Knock Off 20 100% 20 Single non-user Removes the target's held item.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Mud Shot 55 95% 15 Single non-user Lowers target's Speed by 1 stage.
Muddy Water 95 85% 10 All enemies 30% chance to lower target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Blast 25 90% 10 Single non-user Hits 2-5 times in one turn.
Rock Polish - - 20 User Boosts user's Speed by 2 stages.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Shell Smash - - 15 User Boosts user's Attack, Special Attack, and Speed by 2 stages and lowers user's Defense and Special Defense by 1 stage.
Slam 80 75% 20 Single non-user No additional effect.
Smack Down 50 100% 15 Single non-user Can hit if target is using Fly, Bounce, or Sky Drop. Ends target's airborne moves and its benefits from Flying type or Levitate.
Spike Cannon 20 100% 15 Single non-user Hits 2-5 times in one turn.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Thief 40 100% 10 Single non-user Steals the target's held item.
Tickle - 100% 20 Single non-user Lowers target's Attack and Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Toxic Spikes - - 20 Enemy field Poisons opponents as they switch in.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.
Whirlpool 35 85% 15 Single non-user Traps and damages for 4-5 turns.
Withdraw - - 40 User Boosts user's Defense one stage.
Wring Out 1 100% 5 Single non-user Base Power depends on the target's remaining HP.