Pichu

Static
30% chance to paralyze when struck by a contact move.
Lightningrod
When hit with an Electric-type move, Special Attack is boosted by one stage. All Electric-type attacks are drawn to this Pokemon.
Type Tier
Electric LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
20
- 181 244 -
Atk
40
104 116 179 196
Def
15
59 66 129 141
SpA
35
95 106 169 185
SpD
35
95 106 169 185
Spe
60
140 156 219 240
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Bestow - - 15 Single non-user User passes its held item to the target.
Bide 1 - 10 User Charges for 2 turns; returns double the damage received in those turns.
Charge - - 20 User Doubles power of an Electric-type move used next turn. Boosts user's Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Charm - 100% 20 Single non-user Lowers target's Attack by 2 stages.
Double Team - - 15 User Boosts evasion by 1 stage.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in one turn.
Echoed Voice 40 100% 15 Single non-user Power increases when used consecutively.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Flail 1 100% 15 Single non-user Does more damage as user's HP decreases.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Frustration 1 100% 20 Single non-user No additional effect.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Lucky Chant - - 30 User party Prevents critical hits.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Present 1 90% 15 Single non-user Does damage or heals 80 HP.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Reversal 1 100% 15 Single non-user Does more damage as user's HP decreases.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Sweet Kiss - 75% 10 Single non-user Confuses the target.
Tail Whip - 100% 30 All enemies Lowers target's Defense by 1 stage.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze the target.
ThunderShock 40 100% 30 Single non-user 10% chance to paralyze the target.
Tickle - 100% 20 Single non-user Lowers target's Attack and Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Volt Switch 70 100% 20 Single non-user Forces user to switch.
Wild Charge 90 100% 15 Single non-user Has 1/4 recoil.
Wish - - 10 User Heals 50% the user's max HP the next turn.