Poliwag

Water Absorb
Heals 25% HP when hit by a Water-type attack.
Damp
Prevents the use of Selfdestruct or Explosion. Prevents Aftermath from doing damage.
Swift Swim
Speed doubles in rain.
Type Tier
Water LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
40
- 221 284 -
Atk
50
122 136 199 218
Def
40
104 116 179 196
SpA
40
104 116 179 196
SpD
40
104 116 179 196
Spe
90
194 216 279 306
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Belly Drum - - 10 User User loses 50% max HP. Maximizes Attack.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Bubble 20 100% 30 All enemies 10% chance to lower target's Speed by 1 stage.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower target's Speed by 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in one turn.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Endeavor 1 100% 5 Single non-user Lowers target's HP to match the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frustration 1 100% 20 Single non-user No additional effect.
Hail - - 10 All Summons hail for 5 turns.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Ice Ball 30 90% 20 Single non-user Doubles in power with each hit. Repeats for 5 turns.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Mind Reader - - 5 Single non-user The next move used will always hit.
Mist - - 30 User party Prevents moves that lower stats from working for 5 turns.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Mud Shot 55 95% 15 Single non-user Lowers target's Speed by 1 stage.
Protect - - 10 User Protects the user from attacks.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Splash - - 40 User No effect whatsoever.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Thief 40 100% 10 Single non-user Steals the target's held item.
Toxic - 90% 10 Single non-user Badly poisons the target.
Wake-Up Slap 60 100% 10 Single non-user If target is asleep, Base Power doubles, but the target wakes up.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Water Sport - - 15 All Fire-type attacks have their power reduced 0.33x.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.