Porygon-Z

Adaptability
The wielder's STAB modifier becomes 2x.
Download
The wielder gets a stat boost depending on its opponent's stats.
Analytic
Raises the power of all moves by 30% if the wielder moves last.
Type Tier
Normal UU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
85
- 160 192 -
Atk
80
90 100 132 145
Def
70
81 90 122 134
SpA
135
139 155 187 205
SpD
75
85 95 127 139
Spe
90
99 110 142 156
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Agility - - 30 User Boosts user's Speed by 2 stages.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Conversion - - 30 User Changes user into a new type based on the user's moves.
Conversion 2 - - 30 Single non-user Changes user into a new type that resists the last attack to hit the user.
Defense Curl - - 40 User Boosts user's Defense by 1 stage.
Discharge 80 100% 15 All others 30% chance to paralyze the opponent.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Lock-On - - 5 Single non-user The next move will not miss.
Magic Coat - - 15 User Bounces back certain non-damaging moves.
Magnet Rise - - 10 User User becomes immune to Ground moves for 5 turns.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Protect - - 10 User Protects the user from attacks.
Psybeam 65 100% 20 Single non-user 10% chance to confuse the target.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Psyshock 80 100% 10 Single non-user Damage is based on the target's Defense stat.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Recycle - - 10 User Restores a used item.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sharpen - - 30 User Boosts user's Attack by 1 stage.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse the target.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Tri Attack 80 100% 10 Single non-user 20% chance to paralyze, burn, or freeze the target.
Trick Room - - 5 All Slower Pokemon move first for 5 turns.
Zap Cannon 120 50% 5 Single non-user Paralyzes the target.