Quagsire

Damp
Prevents the use of Selfdestruct or Explosion. Prevents Aftermath from doing damage.
Water Absorb
Heals 25% HP when hit by a Water-type attack.
Unaware
Ignores stat boosts and debuffs on other Pokemon other than Speed.
Type Tier
Water / Ground RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
95
- 331 394 -
Atk
85
185 206 269 295
Def
85
185 206 269 295
SpA
65
149 166 229 251
SpD
65
149 166 229 251
Spe
35
95 106 169 185
Name Power Accuracy PP Target Description
Acid Spray 40 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
After You - - 15 Single non-user The target will attack immediately after the user in the same turn.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Kick 30 100% 30 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Haze - - 30 All Eliminates all stat changes.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Mist - - 30 User party Prevents moves that lower stats from working for 5 turns.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Mud Shot 55 95% 15 Single non-user Lowers target's Speed by 1 stage.
Mud Sport - - 15 All Electric-type attacks have their power reduced 0.33x.
Muddy Water 95 85% 10 All enemies 30% chance to lower target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Scald 80 100% 15 Single non-user 30% chance to burn the target. Thaws the user.
Slam 80 75% 20 Single non-user No additional effect.
Sleep Talk - - 10 User Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Sludge Wave 95 100% 10 All others 10% chance to poison the target.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Tail Whip - 100% 30 All enemies Lowers target's Defense by 1 stage.
Thief 40 100% 10 Single non-user Steals the target's held item.
Toxic - 90% 10 Single non-user Badly poisons the target.
Water Gun 40 100% 25 Single non-user No additional effect.
Waterfall 80 100% 15 Single non-user 20% chance to flinch the target.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.