Run Away
Increases chances of successfully escaping a random battle.
Flash Fire
Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move.
Flame Body
30% chance to burn when struck by a contact move. Halves the number of steps required to hatch Eggs.
Type Tier
Fire NU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 140 172 -
108 120 152 167
81 90 122 134
90 100 132 145
90 100 132 145
112 125 157 172


As the fastest Fire-type in the Neverused tier, Rapidash has its advantages. It has a strong STAB in Flare Blitz, though its power is average otherwise. Rapidash also has a decent movepool, including a reliable recovery move to mitigate recoil and entry hazard damage. Unfortunately, Rapidash is frail and doesn't find much opportunity to use non-attacking moves. Without a way to notably enhance its average attack power, it struggles to differentiate itself from its Fire-type brethren.

Name Item Ability Nature

Physical Attacker

Life Orb / Choice Band Flash Fire Jolly
Moveset EVs
~ Flare Blitz
~ Wild Charge
~ Low Kick
~ Morning Sun / Baton Pass
252 Atk / 4 SpD / 252 Spe

This set makes maximum use of Rapidash's higher Attack stat, focusing on hitting the opponent's team as hard as possible. Flare Blitz is Rapidash's most powerful STAB move and is the move that will typically be used the most. Wild Charge provides coverage against opposing Water-types as well as Charizard. Low Kick allows Rapidash to significantly damage most opposing Rock-types. Morning Sun is preferred if Rapidash is wielding a Life Orb, as it helps mitigate recoil and entry hazard damage; it can also be useful for allowing Rapidash to work around Sucker Punch users. Baton Pass is preferred when Rapidash is holding a Choice Band, as it allows it to scout the opposing switch-in or escape from a check or counter.

Team Options & Additional Comments >>>

Other Options

A mixed Sunny Day set with SolarBeam allows Rapidash to break through a few of its normal counters, but Rapidash is too frail to set up and attack. Hypnosis can cripple a counter, but the terrible accuracy makes it unreliable. Hidden Power Ice can hit Altaria extremely hard, but it isn't worth a moveslot otherwise. Will-O-Wisp can cripple physical attackers such as Regirock, but Rapidash is already lacking moveslots and prefers to attack most of the time. Likewise, Toxic can cripple Alomomola and other defensive Pokemon on the switch, but Rapidash has trouble finding room for it. Substitute is an option to block status and make Rapidash harder to revenge kill, but it doesn't want to cut into its HP any more than it does already. Rapidash can run a special attacking set with Sunny Day, Fire Blast, SolarBeam, and Hidden Power, but Charizard and Simisear are more powerful options. Choice Scarf Rapidash can be used due to its high Speed, but it lacks power. Flame Charge and Agility are the only boosting moves Rapidash has, but they do not improve its average power and there are better options to Baton Pass such boosts. Quick Attack provides priority, but is extremely weak. Finally, Rapidash can use its Flame Body ability to try and burn opponents, but it is far too frail and prefers the possible power boost from Flash Fire more.

Checks and Counters

Dragon-types such as Altaria and Dragonair wall Rapidash unless it carries Return or Hidden Power Ice. Rapidash is walled by Alomomola and physically defensive Seismitoad unless it carries Hidden Power Grass or SolarBeam. Regirock and Piloswine can check Rapidash as they can take any move from it and retaliate with their super effective STAB moves. Specially defensive Regirock can even counter the rare mixed Rapidash, as it avoids the 2HKO from SolarBeam. Gardevoir can Trace Flash Fire and tank a Wild Charge, then retaliate with Psychic. Bulkier Water-types that can tank a Wild Charge or SolarBeam, such as Samurott and Wartortle, can check Rapidash. Rapidash is frail, so anything faster with a decently powered neutral move can easily inflict a lot of damage to it, if not OHKO it completely. Swellow, Tauros, and many Choice Scarf users, such as Jynx or Primeape, can all revenge kill Rapidash. Priority from Kangaskhan and Basculin can keep Rapidash in check; be aware that Rapidash can play around Sucker Punch with Morning Sun and Baton Pass.