|
Aerial Ace
|
60 |
- |
20 |
Single non-user
|
Ignores evasion modifiers. |
|
Brick Break
|
75 |
100% |
15 |
Single non-user
|
Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune. |
|
Bulldoze
|
60 |
100% |
20 |
All others
|
Lowers target's Speed by 1 stage. |
|
Confuse Ray
|
- |
100% |
10 |
Single non-user
|
Confuses the target. |
|
Crush Grip
|
1 |
100% |
5 |
Single non-user
|
Base Power depends on the foe's remaining HP. |
|
Dizzy Punch
|
70 |
100% |
10 |
Single non-user
|
20% chance to confuse opponent. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Earthquake
|
100 |
100% |
10 |
All others
|
Hits Pokemon using Dig with double Base Power. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Fire Punch
|
75 |
100% |
15 |
Single non-user
|
10% chance to burn opponent. |
|
Fling
|
1 |
100% |
10 |
Single non-user
|
Throws the user's hold item at the foe. Power and effect depend on the item. |
|
Focus Blast
|
120 |
70% |
5 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Foresight
|
- |
- |
40 |
Single non-user
|
Blocks evasion modifiers. Allows user's Fighting- and Normal-type moves to hit Ghosts. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Impact
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Heavy Slam
|
1 |
100% |
10 |
Single non-user
|
Deals damage based on both the user's and the target's weight. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
Single non-user
|
The user cannot attack next turn. |
|
Ice Punch
|
75 |
100% |
15 |
Single non-user
|
10% chance to freeze the target. |
|
Knock Off
|
20 |
100% |
20 |
Single non-user
|
Removes the target's held item. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the target's stat changes. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Retaliate
|
70 |
100% |
5 |
Single non-user
|
Power doubles if the user's teammate fainted the previous turn. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Revenge
|
60 |
100% |
10 |
Single non-user
|
Doubles in power if user is damaged by the target. |
|
Rock Polish
|
- |
- |
20 |
User
|
Boosts user's Speed by 2 stages. |
|
Rock Slide
|
75 |
90% |
10 |
All enemies
|
30% chance to flinch the target. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Single non-user
|
Lowers target's Speed by 1 stage. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Safeguard
|
- |
- |
25 |
User party
|
Protects the user's team from status conditions for 5 turns. |
|
Smack Down
|
50 |
100% |
15 |
Single non-user
|
Can hit if target is using Fly, Bounce, or Sky Drop. Ends target's airborne moves and its benefits from Flying type or Levitate. |
|
Stone Edge
|
100 |
80% |
5 |
Single non-user
|
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Thunder
|
120 |
70% |
10 |
Single non-user
|
30% chance to paralyze the target. |
|
Thunder Wave
|
- |
100% |
20 |
Single non-user
|
Paralyzes the target. |
|
Thunderbolt
|
95 |
100% |
15 |
Single non-user
|
10% chance to paralyze the target. |
|
ThunderPunch
|
75 |
100% |
15 |
Single non-user
|
10% chance to paralyze the target. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Wide Guard
|
- |
- |
10 |
User party
|
Protects user and allies from multi-target attacks. |
|
Zen Headbutt
|
80 |
90% |
15 |
Single non-user
|
20% chance to flinch the target. |