The wielder is immune to Ground-type moves.
Type Tier
Electric / Water OU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 125 157 -
76 85 117 128
114 127 159 174
112 125 157 172
114 127 159 174
95 106 138 151


Although Rotom-W didn't gain any improvements in BW2, it has managed to stay in the spotlight due to its ability to handle a new threat, Keldeo, and rain teams in general, which are on the rampage, in addition to the Pokemon it used to check. Its awesome typing, useful ability, and great dual STABs make it one of the few Electric-types that can beat Tyranitar and check Ground-types, while also allowing it to fit on any team with little worries; it performs especially well in team archetypes revolving around the VoltTurn strategy, mainly offensive ones. Alongside Scizor, it can run circles around whole teams with little effort, making it a very annoying Pokemon to face. Rotom-W may not have a lot of options, but it does its job well, and has carved its own niche as a premier VoltTurn partner.

Name Item Nature

Bulky Attacker

Leftovers Modest
Moveset EVs
~ Volt Switch
~ Hydro Pump
~ Will-O-Wisp
~ Pain Split / Hidden Power Ice
232 HP / 56 SpA / 220 Spe

With this set, Rotom-W is able to use its good coverage and power to check many dangerous Pokemon that are otherwise very difficult to face, such as Landorus-T, although it dislikes switching into a boosted Stone Edge, while retaining good bulk and longevity. Volt Switch is an awesome STAB move that scouts for potential checks and counters, scares away Water- and Flying-types, and deals respectable damage to most Pokemon that don't resist it. It is also Rotom-W's most spammable move in the early game if the opponent lacks Ground-type Pokemon and can give you the upper hand if used at the right moment. Hydro Pump complements Volt Switch brilliantly, hitting any Ground-type looking to block your Volt Switch and providing coverage against Rock- and Fire-types. With Drizzle Politoed everywhere, Hydro Pump will often have a 1.5x boost, making it a very powerful nuke. Will-O-Wisp is used to handle some Pokemon that would otherwise wall Rotom-W, such as Ferrothorn, Dragonite, and Abomasnow. It also cripples Pokemon that Rotom-W outspeeds but cannot OHKO, such as Scizor and Breloom, making Rotom-W a good check against them. Pain Split is Rotom-W's only means of recovery outside of Rest; although very unreliable, it is usually enough to get the job done and works well with Rotom-W's low HP stat. However, Hidden Power Ice offers some much needed coverage against Dragon-type Pokemon, Breloom and Pokemon that you don't want to risk missing with Hydro Pump, such as Gliscor, Garchomp, and Thundurus-T.

Team Options & Additional Comments >>>
Name Item Nature

Specially Defensive

Leftovers Calm
Moveset EVs
~ Volt Switch
~ Hydro Pump
~ Thunder Wave / Will-O-Wisp
~ Pain Split
248 HP / 28 SpA / 232 SpD

This set sacrifices power for bulk. It is able to tank powerful Water attacks from Pokemon such as Politoed and Starmie, which the bulky attacker cannot do as reliably, serving as an awesome anti-rain Pokemon with lots of utility. Volt Switch is a standard move on Rotom-W, and for good reason, as it prevents it from being set up on, which is a problem many defensive Pokemon face, and lets it act as a useful pivot. It also deals decent damage due to STAB and provides coverage against Water- and Flying-types. Hydro Pump hits hard even without investment and is Rotom-W's main way of dealing damage and hurting Pokemon such as Landorus-T, Heatran, and Terrakion. Thunder Wave is a useful move to cripple Pokemon that Rotom-W checks or that would want to switch into Rotom-W, such as Latios, Keldeo, Venusaur, and many offensive Pokemon, while Will-O-Wisp lets Rotom-W patch up its uninvested physical side by neutralizing many physical attackers such as Scizor, Ferrothorn, and Breloom. Pain Split gives Rotom-W some much needed recovery.

Team Options & Additional Comments >>>
Name Item Nature


Choice Scarf / Choice Specs Timid
Moveset EVs
~ Volt Switch
~ Hydro Pump
~ Hidden Power Ice
~ Trick / Thunderbolt
4 HP / 252 SpA / 252 Spe

Volt Switch works great with a Choice item, and Rotom-W is one of its best users. Volt Switch is the crux of the set, dealing damage, racking up entry hazards damage, and giving you the switch advantage against Pokemon that Rotom-W scares out. Hydro Pump is a strong STAB move that has good coverage with Volt Switch, hitting most Ground-types immune to it for super effective damage and offering super effective coverage against Fire- and Rock-types. It also has the potential to receive a Drizzle boost, making it even more powerful. Hidden Power Ice is used mainly to revenge kill Dragon-types, but it is also great against Gliscor when you're trying to conserve Hydro Pump's PP; it is also good for picking off Breloom and for breaking Thundurus-T's Substitutes without risking a miss. Trick messes up any special wall looking to scare Rotom-W out, especially Chansey and Blissey, which Rotom-W has no other way to get past. Finally, Thunderbolt is generally a good attacking move and lets you stay in with your Electric STAB. This means that Rotom-W can handle Dragon Dance Gyarados with Substitute and Keldeo much better than with only Volt Switch.

Team Options & Additional Comments >>>

Other Options

Rotom-W has quite a few other options going for it. A set utilizing dual screens can be used if your team benefits from Rotom-W's resistances and Volt Switch. A SubSplit set with Life Orb can act as a strong attacker with the benefits of Substitute and Pain Split combined, but is usually outclassed by Pokemon more fitted for this job, such as Gengar, which gets perfect neutral coverage with only two attacking moves. An all out attacking set with Life Orb or Expert Belt gives Rotom-W the best coverage possible, while retaining the ability to switch attacks and bluff Choice sets, but you are better off using another Pokemon to handle the few Pokemon that Rotom-W has trouble with, as in the case of the first two sets, the utility of the status move or Pain Split will be missed, and in the case of the Choice set, the power or the Speed will be missed. Rotom-W can use Signal Beam if Celebi is giving you nightmares and still hit Latios, Latias, and Hydreigon for super effective damage, but otherwise it is not bringing anything to the table. Hidden Power Grass can be used on any offensive set to 2HKO Gastrodon and opposing Rotom-W, but has no use otherwise. Toxic is an option over other status moves, as it is Rotom-W's only move that cripples both Gastrodon and Latias, two of the best Rotom-W switch-ins. Lastly, Charge Beam is the only way Rotom-W has to boost its Special Attack, but Rotom-W is too slow to utilize it effectively and usually needs all of its regular moves to function properly.

Checks and Counters

Rotom-W's biggest problems tend to be Grass-types with good bulk and specially defensive behemoths, particularly Chansey, Blissey, and Latias. Celebi is a common answer to Rotom-W, as it resists both Rotom-W's STAB moves and doesn't mind Will-O-Wisp or Thunder Wave due to Natural Cure. Celebi can take a Hidden Power Fire or Ice nicely and retaliate with a STAB Grass-type move of choice. Amoonguss resists both Hydro Pump and Volt Switch, and like Celebi doesn't mind a super effective Hidden Power due to its good special bulk. It also has Regenerator and Giga Drain, so wearing it down is not an option. Another Pokemon in this category is Ferrothorn, who can set up Stealth Rock and Spikes on Rotom-W and then use Power Whip. Ferrothorn is also commonly seen on rain teams, which will reduce the damage output of Hidden Power Fire. However, Ferrothorn must be cautious of being burned by Will-O-Wisp. Virizion can come in on anything and destroy Rotom-W with Giga Drain due to its good Special Defense. Breloom sets are viable switch-ins, although a Breloom with no Special Defense EVs must watch out for boosted Hydro Pumps in the rain. Gastrodon with Storm Drain can come in on basically anything Rotom-W has apart from Hidden Power Grass and Toxic, and use Toxic to wear down Rotom-W. It should be noted that a lot of these Pokemon hate being Tricked a Choice Scarf, and the player should be cautious when deciding what set Rotom-W might be by looking at Team Preview, or alternatively noting the presence or lack of Leftovers recovery after Rotom-W takes residual damage.

Chansey and Blissey stop Rotom-W cold in pretty much every way possible and can simply Toxic it, meaning it will struggle to repeatedly sponge hits from the likes of Politoed in the rain. Chansey and Blissey should watch out for Pain Split when they switch in however, as it will significantly heal Rotom-W, which has a low base HP stat. As with the above counters, they need to be cautious of Trick, too. Latias can come in on Rotom-W due to its resistances and set up all over it, while all Rotom-W can do in return is Will-O-Wisp.

Rotom-W also has to watch out for immensely powerful attacks from faster Pokemon such as Choice Band Terrakion, which can put it out of commission with Close Combat. Fighting-type friends, such as Infernape, can do a big chunk to Rotom-W with Close Combat too. Latios, Hydreigon, and Kyurem can come in on any move and use Draco Meteor to OHKO Rotom-W and dent anything else that decides to switch in. They also have Roost to take attacks repeatedly. Lum Berry Dragonite can set up on Rotom-W with Dragon Dance and then smash it with Outrage. Thundurus-T and Jolteon can come in on Volt Switch or Thunderbolt, which will truly throw a spanner in the machine if Rotom-W is running a Choice set. Specially defensive Ninetales isn't too bad of an option either, although you should be careful not to switch it in too many times, especially if Stealth Rock is up. On the subject of sun, Venusaur is another friendly face Rotom-W would hate to see, as it can come in on anything but Hidden Power Fire and defeat Rotom-W. Substitute and Protect Gliscor can stall out Rotom-W's Hydro Pump, then cripple it with Toxic.

Generally, what makes Rotom-W most frustrating to counter is its access to Volt Switch and its immunity to Spikes and Toxic Spikes. These attributes make Rotom-W hard to "nail" down, but a combination of Stealth Rock, any other potential residual damage, hitting it hard with STAB moves as it switches in, and having something to take Volt Switch comfortably will usually take it out.