Sceptile

Overgrow
Boosts power of Grass-type moves by 50% when at 1/3 HP or less.
Unburden
Speed increases when an item is used or lost.
Type Tier
Grass RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
85
185 206 269 295
Def
65
149 166 229 251
SpA
105
221 246 309 339
SpD
85
185 206 269 295
Spe
120
248 276 339 372

Overview

Sceptile has always been the Grass-type staple of the UU metagame, boasting great Special Attack, decent Attack, and blistering Speed. It still holds the position of the fastest Grass-type in the UU metagame bar Chlorophyll-boosted Victreebel and Shiftry (though with Unburden activated it outspeeds both). Sceptile's movepool is considerably large, having access to a myriad of physical moves along with Swords Dance. On top of that, it possesses quite a few special moves. Sceptile can also run a very effective Substitute + Leech Seed set due to its high speed. BW has granted Sceptile the ability Unburden, which is somewhat unnecessary for Sceptile, but allows it to outspeed even Choice Scarf users after the ability has been activated. Despite competition in Roserade and Shaymin, Sceptile is a great Grass-type addition to any team for its offensive prowess and unmatched speed.

Name Item Nature

Swords Dance

Life Orb / Flying Gem Jolly / Adamant
Moveset EVs
~ Swords Dance
~ Leaf Blade
~ Earthquake
~ Rock Slide / Acrobatics
252 Atk / 4 SpD / 252 Spe

Despite its seemingly lackluster power, Swords Dance is now Sceptile's most dangerous set, having great coverage with just three moves. STAB Leaf Blade destroys anything that doesn't resist it after a boost, and the high critical hit rate can come in handy as well. Earthquake takes care of Steel-types that wall Sceptile's other attacks, and also hits Fire- and Poison-types for serious damage. Rock Slide should be used with a Life Orb, the ability Overgrow, and a Jolly nature, while Flying Gem should be used with Acrobatics for the power boost and the activation of Unburden.

Team Options & Additional Comments >>>
Name Item Ability Nature

Special Attacker

Choice Specs / Life Orb Overgrow Timid
Moveset EVs
~ Leaf Storm
~ Focus Blast
~ Hidden Power Ice / Hidden Power Fire
~ Giga Drain
4 HP / 252 SpA / 252 Spe

This was Sceptile's staple set in DPP UU, decimating anything that didn't resist its STAB Leaf Storm. Leaf Storm is Sceptile's most powerful move, and works well with Choice Specs since Sceptile will be switching often. Focus Blast hits Registeel and other Steel-types for massive damage. The Hidden Power type depends on what your team needs; Hidden Power Ice hits Dragon- and Flying-types, while Hidden Power Fire hits Steel- and Bug-types. Both Hidden Power types hit opposing Grass-types coming in to wall you, though bulky Grass-types such as Shaymin and Roserade won't be taking too much damage regardless of the super effective Hidden Power. In the final moveslot, Giga Drain is a useful alternative to Leaf Storm that does acceptable damage and heals Sceptile at the same time.

Team Options & Additional Comments >>>
Name Item Ability Nature

SubSeed

Leftovers Overgrow Timid
Moveset EVs
~ Substitute
~ Leech Seed
~ Giga Drain
~ Hidden Power Fire
252 SpA / 4 SpD / 252 Spe

Sceptile is able to abuse the well-known "SubSeed" strategy due to its high Speed stat. The combination of Substitute and Leech Seed is lethal to anything slower that is not a Grass-type, or something with Magic Guard such as Clefable. Giga Drain is the STAB move of choice, as it does damage and recovers Sceptile's health, adding to the recovery provided by Leech Seed. Grass-types are hit hard by Hidden Power Fire, as are Steel- and Bug-types that resist Giga Drain.

Team Options & Additional Comments >>>

Other Options

Sceptile has many other options available, though most are gimmicky and aren't viable for serious competitive play. Perhaps the only other set worth mentioning is one of Endeavor and Quick Attack combined with a Focus Sash, which allows Sceptile to defeat almost anything that is not a Ghost-type. However, with the prevalence of Hail, entry hazards, and Ghost-types, this strategy is rather ineffective in the UU metagame, and Sceptile has much better sets to run. Sceptile has an expansive movepool consisting of both physical and special moves, and also has an interesting support movepool with moves such as Synthesis, Safeguard, and GrassWhistle, but none of these are viable options on any of the aforementioned sets due to Sceptile's lack of bulk and moveslots.

Checks and Counters

Specially defensive Registeel isn't 2HKOed by Focus Blast and is able to cripple Sceptile with Thunder Wave or Toxic in return. Steelix checks the Swords Dance set and can KO with STAB Gyro Ball, especially if Unburden has been activated. Status cripples Sceptile, specifically burn, paralysis, and Toxic for the physical variant and paralysis and Toxic for the special and SubSeed variants. Grass-types wall Sceptile unless it runs Acrobatics or a super effective Hidden Power, and even then, bulky Grass-types such as Shaymin or Roserade wall Sceptile regardless.