- Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
- Increases the Base Power of moves with 60 or less by 50%.
- The wielder's weight is halved.
Level 100 Statistics (see level 5, 50, 100)
Scizor might not hold the spot of a top threat in Doubles that it holds in Singles, but it remains a powerful adversary nonetheless. A great Bug / Steel typing allows Scizor to switch into common attacks in the Doubles metagame, such as Draco Meteor and Blizzard. Access to a Technician-boosted Bullet Punch allows Scizor to heavily damage several threats before they can attack, such as Mamoswine and Kyurem-B. Furthermore, a powerful Technician-boosted Bug Bite allows it to tear down Cresselia, and it fits well on rain teams since Bug Bite can also take down Tyranitar and Abomasnow. To top things off, Scizor can provide support for its team in numerous ways, such as setting up Tailwind or breaking Protect with Feint. It can also go all-out offensive with its classic Swords Dance set.
However, a lot of factors hold Scizor back. The great resistances that its typing provides are offset by a mediocre Special Defense. A lack of coverage options outside of Superpower means that Fire-type threats can easily dispose of it. Its attacks often lack enough power to get key OHKOs without a boost. Finally, it has a low 65 base Speed, which means Speed control, such as Icy Wind, is a must if you want to make the most of it. Fortunately for Scizor, these setbacks do not change the fact that its useful Bug / Steel typing allows it to check some of the top threats in the Doubles metagame, such as Cresselia, Tyranitar, and Latios.
This set makes the most of Scizor's bulk and power. Bullet Punch provides Scizor with a very powerful priority attack and can deal a lot of damage to a wide array of threats, such as Tyranitar and Kyurem-B. The second slot can be filled with a number of options. Feint is one of the best, as it allows Scizor to break through Protect, easing prediction and putting the opposition in a tough spot. Superpower is another option, providing useful coverage against Steel-types, particularly Heatran. Bug Bite is a very interesting move, as it steals and eats berries. This means that Scizor can heal itself if the opponent is carrying a Sitrus Berry, remove type-resisting berries from numerous Pokemon, and so on. Protect is in the fourth slot as expected, allowing Scizor to stall while its partner takes out a potential threat.
Team Options & Additional Comments >>>
This set works simply: set up Swords Dance if given the opportunity, then proceed to kill as many Pokemon as possible. However, while Scizor's attacks are powerful after a Swords Dance, its low Speed and lack of sufficient bulk mean that you will need a lot of support to pull off a sweep of any kind. Bullet Punch is Scizor's best priority option, and can deal heavy damage to threats such as Tyranitar. Bug Bite is Scizor's best Bug-type STAB option and consumes any berry that its target might be holding. Protect rounds off the set, allowing Scizor to stall while its partner eliminates any threats to Scizor.
Team Options & Additional Comments >>>
Scizor has a considerable number of other options to play with. Choice Band can provide it with as much power as possible, at the cost of Protect and locking you into a move, which makes it inferior to a Steel Gem or Bug Gem in most cases. Life Orb can provide consistent power without the drawbacks of Choice Band, but the recoil really puts a damper on Scizor's bulk. Natural Gift can be used alongside Occa Berry, as factoring in Technician, you will get a one-time 90 Base Power Fire-type attack. This is useful for hitting opposing Scizor and Ferrothorn harder, and still retains sufficient power against other Steel-types bar Heatran. Pursuit can also be used, as you can potentially deal a lot of damage to opponents like Cresselia that attempt to switch out. Roost can heal you, potentially extending longetivity, but Doubles is usually too fast-paced for such a move to ever pay off. Finally, Scizor can run Tailwind, preferably on a set with a bulkier spread. However, an offensive spread with Tailwind is also viable, since Scizor really benefits from the Tailwind boost and the extra power allows it to dish out heavy damage.
Checks and Counters
Fire-types, especially Chandelure, Rotom-H, and Heatran, wall Scizor inside and out, and can easily roast it with their STAB Fire-type attacks. However, Heatran must be wary of Superpower. Intimidate weakens Scizor's offensive potential even further; Gyarados and Landorus-T in particular really ruin Scizor's day, as they both resist Bug Bite and Gyarados also resists Bullet Punch. Fast Water-types— Swift Swim abusers in particular— can put a hole in the bug with their Rain-boosted STAB attacks. Bulky Jellicent also gains a special mention, as it resists Scizor's STAB moves and can burn it with Scald or Will-O-Wisp. Thundurus and Zapdos resist both of Scizor's STAB attacks and can easily set up Tailwind, spam Thunder Wave, or simply take Scizor out with their attacks. Additionally, both sleep and burn cripple Scizor, making it an easy target to take out; just be careful around the Swords Dance set, as it occasionally runs Lum Berry. Scizor, in general, is not very bulky compared to other Steel-types, so as long as it doesn't pack a super effective attack you should be able to deal more damage to it than it does to you.
Additionally, the Swords Dance set can be handled by good prediction and use of Protect, as it can only attack one target at a time. Taunt can also stop Scizor from using both Swords Dance and Protect, which makes it very ineffective.