|
Aqua Ring
|
- |
- |
20 |
User
|
User recovers 1/16th max HP each turn. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Aurora Beam
|
65 |
100% |
20 |
Single non-user
|
10% chance to lower target's Attack by 1 stage. |
|
Blizzard
|
120 |
70% |
5 |
All enemies
|
10% chance to freeze the target. |
|
Body Slam
|
85 |
100% |
15 |
Single non-user
|
30% chance to paralyze the target. |
|
Bulldoze
|
60 |
100% |
20 |
All others
|
Lowers target's Speed by 1 stage. |
|
Curse
|
- |
- |
10 |
None
|
Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise. |
|
Defense Curl
|
- |
- |
40 |
User
|
Boosts user's Defense by 1 stage. |
|
Dive
|
80 |
100% |
10 |
Single non-user
|
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Earthquake
|
100 |
100% |
10 |
All others
|
Hits Pokemon using Dig with double Base Power. |
|
Echoed Voice
|
40 |
100% |
15 |
Single non-user
|
Power increases when used consecutively. |
|
Encore
|
- |
100% |
5 |
Single non-user
|
Causes the target to repeat its last move for 3 turns. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Fissure
|
1 |
30% |
5 |
Single non-user
|
Will OHKO the target. |
|
Frost Breath
|
40 |
90% |
10 |
Single non-user
|
Always results in a critical hit. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Growl
|
- |
100% |
40 |
All enemies
|
Lowers target's Attack by 1 stage. |
|
Hail
|
- |
- |
10 |
All
|
Summons hail for 5 turns. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Ice Ball
|
30 |
90% |
20 |
Single non-user
|
Doubles in power with each hit. Repeats for 5 turns. |
|
Ice Beam
|
95 |
100% |
10 |
Single non-user
|
10% chance to freeze the target. |
|
Powder Snow
|
40 |
100% |
25 |
All enemies
|
10% chance to freeze the target. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Roar
|
- |
100% |
20 |
Single non-user
|
Forces the target to switch to a random Pokemon. |
|
Rock Slide
|
75 |
90% |
10 |
All enemies
|
30% chance to flinch the target. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Single non-user
|
Lowers target's Speed by 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Single non-user
|
Doubles in power with each hit. Repeats for five turns. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Sheer Cold
|
1 |
30% |
5 |
Single non-user
|
Will OHKO the target. |
|
Signal Beam
|
75 |
100% |
15 |
Single non-user
|
10% chance to confuse the target. |
|
Sleep Talk
|
- |
- |
10 |
User
|
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snore
|
40 |
100% |
15 |
Single non-user
|
Can only be used while user is sleeping. 30% chance to flinch the target. |
|
Spit Up
|
1 |
100% |
10 |
Single non-user
|
Varies in power depending on the number of uses of Stockpile. |
|
Stockpile
|
- |
- |
20 |
User
|
Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow. |
|
Strength
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Surf
|
95 |
100% |
15 |
All others
|
Hits Pokemon using Dive with double Base Power. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Swallow
|
- |
- |
10 |
User
|
Healing varies based on the number of uses of Stockpile. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Water Gun
|
40 |
100% |
25 |
Single non-user
|
No additional effect. |
|
Water Pulse
|
60 |
100% |
20 |
Single non-user
|
20% chance to confuse the target. |
|
Water Sport
|
- |
- |
15 |
All
|
Fire-type attacks have their power reduced 0.33x. |
|
Waterfall
|
80 |
100% |
15 |
Single non-user
|
20% chance to flinch the target. |
|
Yawn
|
- |
- |
10 |
Single non-user
|
Puts the target to sleep after 2 turns. |