Seismitoad

Swift Swim
Speed doubles in rain.
Poison Touch
The wielder has a 30% chance to poison the opponent when it uses a contact move.
Water Absorb
Heals 25% HP when hit by a Water-type attack.
Type Tier
Water / Ground NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
105
- 351 414 -
Atk
85
185 206 269 295
Def
75
167 186 249 273
SpA
85
185 206 269 295
SpD
75
167 186 249 273
Spe
74
165 184 247 271

Overview

Seismitoad has always lurked in the shadows, outshined by its Water-type brethren. Thankfully, Seismitoad's Dream World ability, Water Absorb, along with the BW tutors gives it a new lease on life. Instead of resorting to Leftovers and RestTalk for recovery, Seismitoad can now use Water Absorb, granting it 25% recovery when hit by a Water-type attack. Notable attacks that have been given to Seismitoad include Stealth Rock, Ice Punch, and Knock Off.

Seismitoad is a unique Swift Swim sweeper and bulky Water-type that occupies a niche which shared with only Cradily: an immunity to Water-type attacks as well as access to Stealth Rock. On a rain team, Seismitoad can be a support Pokemon with Stealth Rock and a sweeper with Swift Swim; in addition, Seismitoad can be an excellent pivot with its 105 / 75 / 75 defenses, Water Absorb, and Water / Ground typing. However, all is not well for Seismitoad; its 4x weakness to Grass-type attacks is exacerbated by the plethora of Grass-type Pokemon in NU, and it's not even the strongest Water-type sweeper; for example, Gorebyss and Ludicolo are more powerful standalone Swift Swim sweepers. However, play to Seismitoad's strengths, take advantage of its immunities, and you won't be disappointed.

Name Item Ability Nature

Physically Defensive

Leftovers Water Absorb Relaxed
Moveset EVs
~ Stealth Rock
~ Scald
~ Earthquake
~ Toxic / Knock Off
200 HP / 252 Def / 56 SpD

Thanks to its excellent typing, useful ability, and good bulk, Seismitoad is extremely effective at running a physically-based defensive set. It matches up excellently against the most common users of Stealth Rock in the tier, those being Golem, Piloswine, Golurk, Regirock and Armaldo, all of which are weak to Seismitoad's STAB moves and attack from the physical side. In addition, their special bulk is average at best, meaning that Seismitoad can dispose of them easily with Scald. To truly appreciate just how effective Seismitoad is at taking on these Pokemon, it's only 3HKOed by Golurk, has a 25% chance to be 4HKOed by Golem, is 4HKOed by Piloswine, and is only 5HKOed by Armaldo, while Regirock cannot even touch it. These are all Pokemon with high Attack stats, generally full offensive investment, and using powerful Earthquakes. Being physically-based also makes Seismitoad the best counter to one of the most threatening Pokemon in the tier: Shell Smash Carracosta. However, Seismitoad is not limited to taking resisted hits; both Choice Band Sawk and Braviary fail to OHKO Seismitoad even after Stealth Rock and Spikes damage while Seismitoad can deal a powerful blow to Sawk's reduced defenses or burn them both with Scald.

Stealth Rock is an obvious choice on a Pokemon that matches up so well against the other Pokemon that set it up and outspeeds all of them even with a Relaxed nature. Major threats such as Scolipede, Jynx and Charizard hate having to lose so much of their HP when they switch in, and Seismitoad is extremely reliable at ensuring this happens. Scald is the obligatory Water-type STAB move of choice on a defensive Pokemon such as Seismitoad, and the high chance to burn the opponent makes Seismitoad even more of a full stop to physical attackers. Earthquake is the recommended move over Earth Power, as it OHKOes Jynx after Stealth Rock and generally deals more damage. The last slot is fairly variable. Toxic is the recommended choice, as bulky Grass-types, such as Serperior and Ludicolo, love to switch into Seismitoad but absolutely despise being badly poisoned. It's also an excellent way to wear down other bulky Water-types, such as Alomomola. Knock Off is a more colorful option that can be used to scout potential sets based on the opponent's item and is very handy for crippling the many Eviolite users that reside in the tier.

Team Options & Additional Comments >>>
Name Item Ability Nature

Swift Swim Sweeper

Life Orb / Damp Rock Swift Swim Modest
Moveset EVs
~ Rain Dance
~ Hydro Pump / Surf
~ Earth Power
~ Stealth Rock / Sludge Wave
96 HP / 252 SpA / 160 Spe

This set takes advantage of Swift Swim and is Seismitoad's best chance to sweep. Courtesy of its typing, Seismitoad is immune to Electric-type attacks, notably Volt Switch and Thunder Wave, which gives it a niche as a Swift Swim sweeper; when used on a full rain team, this immunity becomes invaluable. Rain Dance doubles Seismitoad's Speed and powers up its STAB Water-type attacks, while the debate between Hydro Pump and Surf comes down to the age old question of power versus reliability; as Seismitoad lacks the sheer power of other Water-type sweepers, Hydro Pump allows it to hit as hard as it can but Surf can be used instead if accuracy is an issue. Earth Power serves as Seismitoad's other STAB and hits many of the Pokemon that resist its Water-type attacks hard, especially the plethora of NU Pokemon with a Grass / Poison typing. The last moveslot depends on your team's needs. Stealth Rock allows Seismitoad to fulfill its unique niche as both a sweeper and supporter, and helps break down common checks to rain teams such as Mantine. Be that as it may, if Stealth Rock is already set by another Pokemon, then Sludge Wave can be used, letting Seismitoad damage pure Grass-types more effectively.

Team Options & Additional Comments >>>
Name Item Ability Nature

Specially Defensive

Leftovers / Rindo Berry Water Absorb Calm
Moveset EVs
~ Stealth Rock
~ Scald
~ Earth Power
~ Knock Off / Toxic
252 HP / 4 Def / 252 SpD

With both Water Absorb and Stealth Rock, Seismitoad can act as a decent tank, with its Water / Ground typing allowing it to take most special attacks well. Seismitoad can also be a good lead, thanks to its access to Stealth Rock and ability to attack opposing leads with Scald if needed. Earth Power takes advantage of STAB and allows Seismitoad to hit many of the Pokemon that resist Scald for more damage. Knock Off serves to destabilize opposing Pokemon, ridding them of essential items, such as Eviolite, Leftovers, and Choice items. Seismitoad can also utilize Toxic to cripple bulky Pokemon; however, Pokemon with a Grass / Poison typing are immune to Toxic and will often be the ones that will switch in on Seismitoad.

Team Options & Additional Comments >>>

Other Options

Seismitoad can utilize RestTalk, but, due to the sleep mechanics, it is a risky choice. Seismitoad can use Poison Touch as its ability to give it a chance to poison the enemy on contact, but it is not as helpful as Swift Swim or Water Absorb. Grass Knot is available to hit opposing Water-types, but it won't see much use other than that. Seismitoad has an extensive physical movepool, but a physical set doesn't have many hard-hitting options and lacks Water-type attacks, while a mixed set doesn't hit hard enough, even with Earthquake. Alternatively, Seismitoad has Ice Punch to hit Altaria and opposing Grass-types hard. Drain Punch also deserves a mention, providing a way to hit the various Normal-type Pokemon in NU and restore health simultaneously.

Checks and Counters

As mentioned previously, Grass-type Pokemon are excellent counters to Seismitoad because they resist Seismitoad's STABs and can retaliate with a STAB Grass-type attack. Even with Rindo Berry, a STAB Grass-type attack will heavily damage Seismitoad, although pure Grass-types need to be wary of Sludge Wave. Vileplume is the best counter to Seismitoad, because it can either incapacitate it with Spore or OHKO through Rindo Berry with Giga Drain, while Seismitoad's attacks won't deal much at all. Despite the fact that Seismitoad can hit Ludicolo with Sludge Wave or Toxic, Ludicolo is an adept counter to Seismitoad, both in and out of rain; in rain, Ludicolo can outspeed and OHKO with a STAB Grass-type attack, while Ludicolo can switch in, set up a Substitute, and either use Leech Seed or simply OHKO with Giga Drain outside of it. If Cradily avoids Toxic, then it can boost its Special Attack with Storm Drain or KO Seismitoad with its STAB Grass-type attacks. With immunity to Water-type attacks, Dry Skin Parasect can switch in on Seismitoad and threaten it with Spore or a STAB Grass-type attack. Special walls, such as Lickilicky, Audino, and Musharna can come in on Seismitoad and tank its hits while wearing Seismitoad down. Altaria resists Seismitoad's Water-type STAB and is immune to Earth Power, but has to watch out for Hidden Power Ice or Ice Punch. In a similar vein, Dragonair is a good counter because of its bulk and typing; even Hidden Power Ice and Ice Punch won't be doing much damage because of Dragonair's Eviolite-boosted defenses. Barring Knock Off, Seismitoad has no way to stop Dragonair. Faster Taunt users are a nuisance because they disrupt Seismitoad's job—either setting up Rain Dance or Stealth Rock—but nothing with Taunt will appreciate taking a Hydro Pump to the face or getting burned by Scald.