|
Assurance
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the target takes damage in the same turn, before the attack hits. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Bite
|
60 |
100% |
25 |
Single non-user
|
30% chance to flinch the target. |
|
Body Slam
|
85 |
100% |
15 |
Single non-user
|
30% chance to paralyze the target. |
|
Bulldoze
|
60 |
100% |
20 |
All others
|
Lowers target's Speed by 1 stage. |
|
Coil
|
- |
- |
20 |
User
|
Boosts user's Attack, Defense, and accuracy by 1 stage. |
|
Crunch
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower target's Defense by 1 stage. |
|
Dig
|
80 |
100% |
10 |
Single non-user
|
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Dragon Tail
|
60 |
90% |
10 |
Single non-user
|
Forces the target to switch to a random Pokemon. |
|
Earthquake
|
100 |
100% |
10 |
All others
|
Hits Pokemon using Dig with double Base Power. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Final Gambit
|
1 |
100% |
5 |
Single non-user
|
Faints the user. Target takes damage equal to the user's HP at the time of use. |
|
Flamethrower
|
95 |
100% |
15 |
Single non-user
|
10% chance to burn opponent. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Glare
|
- |
90% |
30 |
Single non-user
|
Paralyzes opponent. |
|
Haze
|
- |
- |
30 |
All
|
Eliminates all stat changes. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Iron Tail
|
100 |
75% |
15 |
Single non-user
|
30% chance to lower target's Defense by 1 stage. |
|
Lick
|
20 |
100% |
30 |
Single non-user
|
30% chance to paralyze the target. |
|
Night Slash
|
70 |
100% |
15 |
Single non-user
|
Has a high critical hit rate. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Poison Fang
|
50 |
100% |
15 |
Single non-user
|
30% chance to badly poison the opponent. |
|
Poison Jab
|
80 |
100% |
20 |
Single non-user
|
30% chance to poison opponent. |
|
Poison Tail
|
50 |
100% |
25 |
Single non-user
|
Has a high critical hit rate. 10% chance to poison opponent. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Punishment
|
1 |
100% |
5 |
Single non-user
|
Does more damage to targets with stat boosts. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Retaliate
|
70 |
100% |
5 |
Single non-user
|
Power doubles if the user's teammate fainted the previous turn. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Rock Smash
|
40 |
100% |
15 |
Single non-user
|
50% chance to lower target's Defense by 1 stage. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Scary Face
|
- |
90% |
10 |
Single non-user
|
Lowers target's Speed by 2 stages. |
|
Screech
|
- |
85% |
40 |
Single non-user
|
Lowers target's Defense by 2 stages. |
|
Sludge Bomb
|
90 |
100% |
10 |
Single non-user
|
30% chance to poison the target. |
|
Sludge Wave
|
95 |
100% |
10 |
All others
|
10% chance to poison the target. |
|
Spit Up
|
1 |
100% |
10 |
Single non-user
|
Varies in power depending on the number of uses of Stockpile. |
|
Stockpile
|
- |
- |
20 |
User
|
Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow. |
|
Strength
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Swallow
|
- |
- |
10 |
User
|
Healing varies based on the number of uses of Stockpile. |
|
Switcheroo
|
- |
100% |
10 |
Single non-user
|
Switches items with the target. |
|
Taunt
|
- |
100% |
20 |
Single non-user
|
Lasts 3 turns and the target can only use attacking moves. |
|
Thief
|
40 |
100% |
10 |
Single non-user
|
Steals the target's held item. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Venoshock
|
65 |
100% |
10 |
Single non-user
|
Hits poisoned targets with double Base Power. |
|
Wrap
|
15 |
90% |
20 |
Single non-user
|
Traps and damages the target for 4-5 turns. |
|
Wring Out
|
1 |
100% |
5 |
Single non-user
|
Base Power depends on the target's remaining HP. |
|
X-Scissor
|
80 |
100% |
15 |
Single non-user
|
No additional effect. |