Shelmet

Hydration
Heals status effects in rain.
Shell Armor
Prevents critical hits.
Overcoat
Grants immunity to damage from weather effects.
Type Tier
Bug LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
40
104 116 179 196
Def
85
185 206 269 295
SpA
40
104 116 179 196
SpD
65
149 166 229 251
Spe
25
77 86 149 163
Name Power Accuracy PP Target Description
Acid 40 100% 30 All enemies 10% chance to lower Special Defense 1 stage.
Acid Armor - - 40 User Boosts user's Defense by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bide 1 - 10 User Charges for 2 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Bug Buzz 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Final Gambit 1 100% 5 Single non-user Faints the user. Target takes damage equal to the user's HP at the time of use.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Drain 75 100% 10 Single non-user Leeches 50% of the damage dealt.
Guard Split - - 10 Single non-user Averages Defense and Special Defense stats of the user with the target.
Guard Swap - - 10 Single non-user Swaps user's Defense and Special Defense stages with the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Leech Life 20 100% 15 Single non-user Leeches 50% of the damage dealt.
Mega Drain 40 100% 15 Single non-user Leeches 50% of the damage dealt.
Mind Reader - - 5 Single non-user The next move used will always hit.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Struggle Bug 30 100% 20 All enemies Lowers target's Special Attack by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Toxic - 90% 10 Single non-user Badly poisons the target.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.