Shelmet

Hydration
Heals status effects in rain.
Shell Armor
Prevents critical hits.
Overcoat
Grants immunity to damage from weather effects.
Type Tier
Bug LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 21 24 -
Atk
40
9 10 13 14
Def
85
13 15 18 19
SpA
40
9 10 13 14
SpD
65
11 13 16 17
Spe
25
8 9 12 13
Name Power Accuracy PP Target Description
Acid 40 100% 30 All enemies 10% chance to lower Special Defense 1 stage.
Acid Armor - - 40 User Boosts user's Defense by 2 stages.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bide 1 - 10 User Charges for 2 turns; returns double the damage received in those turns.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Bug Buzz 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 3 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Final Gambit 1 100% 5 Single non-user Faints the user. Target takes damage equal to the user's HP at the time of use.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Drain 75 100% 10 Single non-user Leeches 50% of the damage dealt.
Guard Split - - 10 Single non-user Averages Defense and Special Defense stats of the user with the target.
Guard Swap - - 10 Single non-user Swaps user's Defense and Special Defense stages with the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Leech Life 20 100% 15 Single non-user Leeches 50% of the damage dealt.
Mega Drain 40 100% 15 Single non-user Leeches 50% of the damage dealt.
Mind Reader - - 5 Single non-user The next move used will always hit.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Protect - - 10 User Protects the user from attacks.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rain Dance - - 5 All Summons rain for five turns.
Recover - - 10 User Heals 50% of user's max HP.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Struggle Bug 30 100% 20 All enemies Lowers target's Special Attack by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Toxic - 90% 10 Single non-user Badly poisons the target.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.