|
Acid
|
40 |
100% |
30 |
All enemies
|
10% chance to lower Special Defense 1 stage. |
|
Acid Armor
|
- |
- |
40 |
User
|
Boosts user's Defense by 2 stages. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Baton Pass
|
- |
- |
40 |
User
|
User switches, but passes on all stat changes and some special conditions. |
|
Bide
|
1 |
- |
10 |
User
|
Charges for 2 turns; returns double the damage received in those turns. |
|
Body Slam
|
85 |
100% |
15 |
Single non-user
|
30% chance to paralyze the target. |
|
Bug Buzz
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Curse
|
- |
- |
10 |
None
|
Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Single non-user
|
Has 1/3 recoil. |
|
Encore
|
- |
100% |
5 |
Single non-user
|
Causes the target to repeat its last move for 3 turns. |
|
Endure
|
- |
- |
10 |
User
|
The user always survives with at least 1 HP. |
|
Energy Ball
|
80 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Feint
|
30 |
100% |
10 |
Single non-user
|
Nullifies effect of Detect and Protect. |
|
Final Gambit
|
1 |
100% |
5 |
Single non-user
|
Faints the user. Target takes damage equal to the user's HP at the time of use. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Drain
|
75 |
100% |
10 |
Single non-user
|
Leeches 50% of the damage dealt. |
|
Guard Split
|
- |
- |
10 |
Single non-user
|
Averages Defense and Special Defense stats of the user with the target. |
|
Guard Swap
|
- |
- |
10 |
Single non-user
|
Swaps user's Defense and Special Defense stages with the target. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Leech Life
|
20 |
100% |
15 |
Single non-user
|
Leeches 50% of the damage dealt. |
|
Mega Drain
|
40 |
100% |
15 |
Single non-user
|
Leeches 50% of the damage dealt. |
|
Mind Reader
|
- |
- |
5 |
Single non-user
|
The next move used will always hit. |
|
Mud-Slap
|
20 |
100% |
10 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Pursuit
|
40 |
100% |
20 |
Single non-user
|
Doubles Base Power if target is switching. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Recover
|
- |
- |
10 |
User
|
Heals 50% of user's max HP. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Sludge Bomb
|
90 |
100% |
10 |
Single non-user
|
30% chance to poison the target. |
|
Spikes
|
- |
- |
20 |
Enemy field
|
Causes damage to the enemy whenever they switch. |
|
Struggle Bug
|
30 |
100% |
20 |
All enemies
|
Lowers target's Special Attack by 1 stage. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Venoshock
|
65 |
100% |
10 |
Single non-user
|
Hits poisoned targets with double Base Power. |
|
Yawn
|
- |
- |
10 |
Single non-user
|
Puts the target to sleep after 2 turns. |