Shiftry

Chlorophyll
Speed doubles in sun.
Early Bird
Reduces sleep time.
Pickpocket
The wielder immediately steals an item from an attacker using a contact move.
Type Tier
Grass / Dark NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
90
- 321 384 -
Atk
100
212 236 299 328
Def
60
140 156 219 240
SpA
90
194 216 279 306
SpD
60
140 156 219 240
Spe
80
176 196 259 284

Overview

After spending two generations in the shadow of most Grass-types in the game, it seems that Shiftry will finally have a chance to fight with the big boys in OU. That's because of Dream World's generous gift to not Shiftry, but Ninetales: Drought, which sets up eternal Sunny Day when entering in the field, putting Shiftry's Speed at a minimum 518 until the weather is changed. Shiftry's movepool, unlike most other Chlorophyll abusers, is excellent on both the physical and special sides coupled with solid 100 / 90 offensive stats. Not to mention that Shiftry also has access to Nasty Plot, Swords Dance, and Growth to boost his stats even further, enabling him to destroy entire teams. However, even with his great Speed under the sun, miserable 90 / 60 / 60 defenses mean that Shiftry is massacred by priority moves such as Mach Punch, Ice Shard, and Vacuum Wave.

Name Item Ability Nature

Nasty Plot

Life Orb Chlorophyll Modest / Timid
Moveset EVs
~ Nasty Plot
~ Grass Knot / Giga Drain
~ Dark Pulse
~ Hidden Power Fire / Focus Blast
4 HP / 252 SpA / 252 Spe

Nasty Plot boosts Shiftry's acceptable Special Attack to great levels, putting it at 612 (Modest) or 558 (Timid) after a single Nasty Plot, and with sun support provided by Ninetales, Nasty Plot Shiftry can be a menace. Either Grass Knot or Giga Drain is a good option as a Grass STAB move. Grass Knot murders heavyweights in the OU metagame that are weak to Grass such as Hippowdon and Tyranitar, while Giga Drain is stronger against lighter threats such as Politoed and Vaporeon and is a way to recover the HP loss from Life Orb. Dark Pulse is a useful STAB to have, being super effective against Chandelure and Gengar. Dark Pulse also has a nifty 20% chance of flinching, working well with his 518 (Modest) or 568 (Timid) Speed thanks to Chlorophyll. The last move is for coverage. Hidden Power Fire is boosted by sun and is excellent against Scizor, Ferrothorn, Heracross, and Forretress, while Focus Blast adds nearly perfect coverage with both Dark and Grass, and is a stronger hit on Heatran, Houndoom, Hydreigon, and other Pokemon that resist the Grass + Dark combo.

Team Options & Additional Comments >>>
Name Item Ability Nature

Swords Dance

Life Orb Chlorophyll Adamant / Jolly
Moveset EVs
~ Swords Dance
~ Seed Bomb
~ Faint Attack / Sucker Punch
~ Low Kick / Nature Power
4 HP / 252 Atk / 252 Spe

With access to Nasty Plot and a diverse special movepool, some people often forget that Shiftry has a 100 base Attack stat (which is actually higher than his Special Attack), Swords Dance, and a physical movepool considerably smaller than special, but that still can do enough damage coming from 656 (Adamant) or 598 (Jolly) after one Swords Dance. Seed Bomb is his main STAB move with reliable power, PP, and accuracy. For Shiftry's secondary STAB move, although it may sound odd at first, Faint Attack is not a bad move and is not outclassed by Sucker Punch. In fact Faint Attack is a 60 Base Power STAB Dark move that never misses no matter if the opponent has +6 evasion, and an unboosted hit from Faint Attack can KO most Gengar and Chandelure if Shiftry is running an Adamant nature. Sucker Punch has more power and always hits faster Chlorophyll users and faster Choice Scarf users first. It's also a good move if the sun is gone. Low Kick grants near perfect coverage with Grass and Dark, only resisted by Toxicroak and Heracross, and is also a good move against Hydreigon, Heatran, and Houndoom. Nature Power in Wi-Fi becomes a 20 PP Earthquake, which is useful for dealing with Toxicroak and damaging Heatran, Metagross, and Jirachi more (watch out for Air Balloon users, though).

Team Options & Additional Comments >>>
Name Item Ability Nature

Growth

Life Orb Chlorophyll Rash
Moveset EVs
~ Growth
~ Dark Pulse
~ Grass Knot / Giga Drain
~ Low Kick / Nature Power
56 Atk / 200 SpA / 252 Spe

Growth now raises both Attack and Special Attack by one level in no weather, and by two in sun, and Shiftry has good offensive stats to work for a mixed set. Dark Pulse is Shiftry's main STAB move and, as said above, is very useful with its good flinch rate. The choice of Grass Knot versus Giga Drain is a matter of potential sheer power that varies or consistent power and recovery. Low Kick is the best option for the fourth slot for coverage and to hit two of the main weather changers that may end Shiftry's sweep (Abomasnow and Tyranitar, although the latter won't enjoy boosted Grass-type moves anyway), while Nature Power dents most Pokemon that don't take enough damage from Low Kick.

Team Options & Additional Comments >>>
Name Item Ability Nature

All-Out Mixed Offense

Life Orb Chlorophyll Hasty
Moveset EVs
~ Leaf Storm
~ Sucker Punch
~ Low Kick / Nature Power
~ Hidden Power Fire / Hidden Power Ice
112 Atk / 220 SpA / 176 Spe

Splitting EVs between Shiftry's average attacking stats may seem like a bad idea, but this is not the case. Shiftry's high-powered attacks—especially Leaf Storm—make Shiftry quite the formidable wallbreaker when coupled with a Chlorophyll boost, allowing it to get past common defensive cores such as Ferrothorn / Jellicent and Gliscor / Jirachi / Rotom-W. This Shiftry fits best on sun teams, as it can take on the Pokemon that often cause trouble to these teams; Heatran and Tyranitar are taken care of with Nature Power and Low Kick, Latios and Latias are dealt with by Sucker Punch, and Dragonite is taken out by Hidden Power Ice. Thanks to Chlorophyll, Shiftry can also take on offensive threats to sun teams such as Terrakion and Landorus. Under sun, Hidden Power Fire disposes of Ferrothorn, Skarmory, and Forretress, preventing them from setting up hazards, all of which hamper Ninetales's ability to switch in. Since sun teams typically have no shortage of Fire-type attacks, Hidden Power Ice is a good alternative to Hidden Power Fire, as it can be used to hit Dragonite and Salamence, both of whom 4x resist Leaf Storm, 2x resist Low Kick, and are immune to Nature Power. Shiftry also has a strong, STAB priority Sucker Punch that is useful outside of weather; it is even capable of OHKOing Latios, Starmie, and Chandelure. Nature Power is an option over Low Kick; Shiftry loses the OHKO on Tyranitar, but Tyranitar gets 2HKOed with Leaf Storm followed by a Nature Power. Nature Power also ensures a 2HKO on specially defensive Jirachi, whereas Hidden Power Fire is only a 3HKO.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Specs

Choice Specs Chlorophyll Modest / Timid
Moveset EVs
~ Leaf Storm
~ Dark Pulse
~ Focus Blast
~ Hidden Power Fire / Hidden Power Ground
4 HP / 252 SpA / 252 Spe

Most people expect Shiftry to be a setup sweeper, and this set proves that he can be an all-out attacker with good Special Attack, incredible Speed under the sun, and a good overall special movepool. Leaf Storm is insanely powerful and can 1-2HKO most of threats in OU that don't resist it and that are not named Blissey or Chansey. Dark Pulse is a strong and reliable STAB move that murders Ghost- and Psychic-types. Focus Blast rounds the coverage nicely and hits most of the Pokemon that resist the previous moves hard assuming it hits. Hidden Power Fire is boosted by the sun and is Shiftry's best bet against Scizor, Forretress, and Ferrothorn, while Hidden Power Ground hits Heatran and a lot of other Fire- and Steel-types harder than any other move.

Team Options & Additional Comments >>>

Other Options

Growth can replace Nasty Plot and Swords Dance on the first and second set respectively, but it's not recommended since it's too reliant on sun. Synthesis recovers Shiftry's health by 2/3 in the sun, but Shiftry is too frail for that to be effective. Energy Ball is an option over Grass Knot and Giga Drain in all special sets. SolarBeam can be used in all special sets bar Choice Specs, but if the weather changes Shiftry will be locked in it, and all weather changers have super effective moves against him. Foul Play may sound like a powerful move at first, but only if Shiftry isn't boosting his Attack, as it becomes more powerful if the foe's Attack is higher than Shiftry's. Brick Break is an alternative over Low Kick. Extrasensory hits Fighting- and Poison-types super effectively. Choice Band is viable with Seed Bomb / Faint Attack or Sucker Punch / Low Kick / Rock Slide or Nature Power. Explosion got nerfed, so never use it. X-Scissor helps against some opposing Grass-types, but has little use outside that. Fake Out is useful on a lead set. Shiftry can SubSeed, but is outclassed by Whimsicott.

Checks and Counters

Choice Scarf Abomasnow can come in to switch the weather to hail, outspeeds Shiftry with a Choice Scarf, and then can send Shiftry to Hades with a STAB Blizzard or Ice Shard. Abomasnow must be careful of Low Kick, Hidden Power Fire, and Focus Blast, however. Toxicroak and Heracross both resist Shiftry's main attacks (Grass-, Dark-, and Fighting-type), only fearing Hidden Power Fire and Extrasensory. Toxicroak is more threatening because he can use Vacuum Wave, but the poison dart frog must be wary of Nature Power. Special sets are stopped cold by Blissey and Chansey, while physical sets can't pass through Skarmory. Shiftry's good Speed in the sun is negated by priority moves (against three of which Shiftry is weak: Mach Punch, Vacuum Wave, and Ice Shard). Conkeldurr, Breloom, Lucario, Infernape, Weavile, and Mamoswine all have strong priority moves. Virizion walls anything Shiftry has bar Hidden Power Fire, can get a free Attack boost from Justified, and can set up Calm Mind, Swords Dance, or even dual screens. Hydreigon can counter all kinds of Shiftry that lack a Fighting move because of his moderate bulk and impressive resistances. If the sun is gone, then Shiftry is very easy to counter, but in the sun, it's very hard.